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I'm waiting on a long animation, so figured I'd start a cheat sheet. Take these suggestions with a huge grain of salt as I'm new to daz3d and vwd. I'm also writing this from memory so the button names may be a little off.
VWD Cheat Sheet
Ok, so that was longer than I expected. And now that I'm finished, I'm sure half of it is bad advice. :) But I'd like to hear what others are doing in their workflow (parmas, secrets, etc)...even if it's 'wrong'. Especially if you find a way to get shaders/materials to be remembered on VWD objects after closing and reopening a duf. Even with all the quirks, I love this tool and can't wait for the next version!
Another piece of advice for a few folks:
If you have Dropbox or something similar pointed at your working files, turn off synching before using VWD. Having another program aggressively jumping in to manage temp files can be bad.
Thanks so much for the cheat sheet Hav
is there nobody working on MD plugin for dazstudio? Do we really need to wait until 2018 the optitex contract ends?
Trade one expensive method for another, not quite as expensive one?
A method that doesn't rely on any one particular clothing sim package would be much more preferable...and VWD doesn't rely on a specific clothing creation package.
No knowledge of an MD plugin (I assume you mean Marvelous Designer) but I have an older version of MD (v2) and it works great with VWD to make and then drape/animate clothing. I work in Carrara, but the VWD program is the same for both, just a different interface program.
P.S. Nice cheat sheet! Very succinct and good advice.
Only the publishers of Marvellous Designer could make a plug-in for DS, possibly by working with Daz. Where do you get that the Optitex contract will expire in 2018?
No, I wishlisted VWD and the bridge to Daz Studio for VWD. You need both I believe.
VWD was originally designed to work with Poser, so for use with either Daz Studio or Carrara, you need to also purchase the appropriate bridge plugin by Philemot (Philemo on this site). I wouldn't be without it!
Yup, you need both if you want to use it with Studio. Once you have them and learn to use VWD, I suspect you will love them. They allow renders that before we would tend to avoid, like people in long coats or skirts sitting, bedding that isn't perfectly made, et cetera. Extermely useful tool.
Its at the top of my wishlist. I can't use 90% of the wonderful flowing dresses etc in anything but a standing pose without a very large amount of hard work
Note that it can still be hard to work with many dresses, particularly if they have decorations and whatnot that you have to (essentially) carefully glue in place.
That said... for a number of common cases, particularly dress and robe related, it's INVALUABLE.
And if it's a fairly recent dress, you'll likely need to purchase decimator [1] too. VWD has memory limits that can easily be hit by the G3 dresses unless you smash them to pieces with decimator. :)
http://www.daz3d.com/decimator-for-daz-studio
There's also Instant Meshes, which is free, but I think destroys the UV map. (Whether that's an issue depends on what you are doing)
thanks for the cheat sheet havsm
that's very kind and helpful
The ability to do that is why it's worth getting VWD even if you already have Marvelous Designer. This is Bobbie25's Magna Hart on Genesis 3 Female and OOT Katherina Hair. I used Select By Material and Rigidify to stiffen the metal and lacing. I did have to sim the hair as cloth again, the hair preset's never worked for me. The hair and dress are decimated.
The MD people have said they're going to at some point add rigidity as a feature, so we can sim things with buttons and rings on them, etc., but they haven't yet. Blender can, but Blender's cloth sim is slower than a pickle sinking in molasses.
(And for the record, I spent much longer on the lighting and tweaking the skin than I did on the cloth sims...)
You can also use VWD on cloth that you make yourself with the bridge to hexagon, or other modeler of choice. Not just for clothing, but also for a towel on an uneven beach, a blanket on uneven terrain for a picnic, a throw on a sofa, etc. I happen to use Carrara, but you can make your mesh in anything that you want. I think PhilW's suit was made in Marvelous Designer in his example above, and rendered in Carrara with the VWD bridge. Excellent work, PhilW.
I've done that also, in several promos now actually, but you get better results with an item whose textures were made by a professional over days rather than by flood-filling in a second. Sometimes you can get by with piping (MD can generate that now) but sometimes there's just no reasonable substitute for painted stitches.
Does VWD work in Daz Studio or does one have to use Poser?
It will work in Daz Studio WITH the plugin made for Poser IF you also purchase the Daz Studio bridge :). So, if you use Poser you just need the plugin alone. If you want to use with DS you need that same plugin PLUS the Daz Studio bridge for it.
Laurie
Oh gosh, that on top of the price of VWD ...yeah. Pass. lol
Here's hoping that a Daz PA can/will create a comparable product. It would be REALLY nice to get more natural looking clothing draping.
Thanks for the info, Laurie! :)
Kendall is workin on something he said, so I guess we'll all have to wait :P
Laurie
It's definitely frustrating that VWD is priced right out of my budget, especially with currency conversion on top of it. I can still do dynamics with Poser and Genesis 2, but I want more!
I managed to get them when one or both were on sale (I can't remember), so it wasn't quite as hard a hit ;). Watch out for sales and maybe you'll catch one :)
Laurie
I've already used VWD but it's just so unpredictable. Clothe just suddenly disappear when you start the simulation, I might not use it at all or maybe just try it once in a while for clothes that need dynamics or movements.
I hope there's a good plug in in the future that does this.
You did Select by Material and Rigidify in VWD? If so, how? (what buttons)
It's this dropdown that says "Selection By Material." You pick a material from the dropdown, then hit the button that says "Rigidify" from the second pic. You repeat this for each material you want to rigidify.
Oh sweet! that's easy :)
Wow, that is cool! Learned a new trick. Thanks SY!
Played with the Wind parameters tonight. See attached for an example with wind applied to hair, cape, and skirt. Note I messed up the hair with a shader beforehand so ignore that. Also, Aiden is jealous Skyler can fly. ;)