Space Crab

Space Crab

  • $23.95
    • Space Crab by: petipet, 3D Models by Daz 3D
    • $23.95
    Artist:
    Compatible Software: Daz to Maya Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to 3ds Max Bridge, Daz to Unreal Bridge, Daz to Unity Bridge, Poser
    Install Types:
    Daz Connect DIM Manual Install
    SKU:13793

    Optional License Add-Ons:

    $50.00
    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Artist: petipet
    Compatible Software: Poser, Daz to Maya Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to 3ds Max Bridge, Daz to Unreal Bridge, Daz to Unity Bridge
    Install Types: Daz Connect DIM Manual Install
    SKU:13793

    Optional License Add-Ons:

    $50.00
    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • Details

    Space Crab is a robot scout named Pioner.Model series COSMOTECH. Appointment of robot exploration area.Robot has two industrial lasers and satellite communication system. It has a powerful optical system, which allows him to notice the smallest details to the great distance.

    Peaceful robot scout can turn into a battle spider named

    Tarantula.Robot Tarantula can be equipped with missiles, guns, multiple rocket launchers and machine guns of Gatling. Armored monster will be held at the most impassable grounds.This is a highly detailed model with well optimized low count polygons.Model also includes three colors. Explore!

    What's Included and Features

    • Space Crab:(.CR2, .OBJ)
      • Optimized Poly Count
      • Fully Articulated
        • RotateTurret
        • RotateFasteners
        • RotatePeriscope
        • RotatePeriscopeCover
        • RotateAntenna1
        • RotateAntenna2
        • RotateAntenna3
        • RotateAntenna4
        • RotateFlag
        • RotateLeg1D1
        • RotateLeg1D2
        • RotateLeg1D3
        • RotateLeg2D1
        • RotateLeg2D2
        • RotateLeg2D3
        • RotateLeg3D1
        • RotateLeg3D2
        • RotateLeg3D3
        • RotateLeg4D1
        • RotateLeg4D2
        • RotateLeg4D3
        • RotateLeg5D1
        • RotateLeg5D2
        • RotateLeg5D3
        • RotateLeg6D1
        • RotateLeg6D2
        • RotateLeg6D3
    • Props:(.OBJ, .PP2)
      • Battery
      • Gun
      • GunF
      • Laser
      • Reflector
      • Rockets
      • RocketsBox
    • Color Options available:(.PZ2)
      • Crab Army
      • Crab Desert
      • Crab White
      • Gun Army
      • Gun Desert
      • Gun White
      • GunF Army
      • GunF Desert
      • GunF White
      • Laser Army
      • Laser Desert
      • Laser White
      • Rockets Army
      • Rockets Desert
      • Rockets White
      • RocketsBox Army
      • RocketsBox Desert
      • RocketsBox White
    • Textures:
      • 1 PtSc_HullColor Texture Map (3072 x 3072)
      • 1 PtSc_HullColorA Texture Map (3072 x 3072)
      • 1 PtSc_HullColorD Texture Map(3072 x 3072)
      • 1 PtSc_Hull Bump Map (3072 x 3072)
      • 1 PtSc_TurretColor Texture Map (3072 x 3072)
      • 1 PtSc_TurretColorA Texture Map (3072 x 3072)
      • 1 PtSc_TurretColorD Texture Map (3072 x 3072)
      • 1 PtSc_Turret Bump Map (3072 x 3072)
      • 1 PtSc_LegBump Texture Map (2048 x 2048)
      • 1 PtSc_LegColor Texture Map (2048 x 2048)
      • 1 PtSc_LegColorA Texture Map (2048 x 2048)
      • 1 PtSc_LegColorD Texture Map (2048 x 2048)
      • 1 PtSc_Weapon1 Bump Map (2048 x 2048)
      • 1 PtSc_Weapon1Color Texture Map (2048 x 2048)
      • 1 PtSc_Weapon1ColorA Texture Map (2048 x 2048)
      • 1 PtSc_Weapon1ColorD Texture Map (2048 x 2048)
      • 1 PtSc_Weapon2 Bump Map(2048 x 2048)
      • 1 PtSc_Weapon2Color Texture Map (2048 x 2048)
      • 1 PtSc_Weapon2ColorA Texture Map (2048 x 2048)
      • 1 PtSc_Weapon2ColorD Texture Map (2048 x 2048)
      • 1 PtSc_AntennaColor Texture Map (1024 x 1024)
      • 1 PtSc_Equipment Bump Map (1024 x 1024)
      • 1 PtSc_EquipmentColor Texture Map (1024 x 1024)
      • 1 PtSc_EquipmentColorA Texture Map (1024 x 1024)
      • 1 PtSc_EquipmentColorD Texture Map (1024 x 1024)
      • 1 PtSc_GlassColor Texture Map (512 x 512)
      • 1 PtSc_FlagColor Texture Map (256 x 256)
    • P6+ Material Poses (.PZ2)
    • Material Poses to Apply All Presets

    Notes

    • DAZ Studio Users: There is no longer a separate DAZ Studio installer for these Presets. DAZ Studio will automatically apply the DAZ Studio version of the Material Presets, giving you the correct DAZ Studio look to your Space Crab.