Show Us Your Iray Renders. Part VI

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Comments

  • nohiznguyennohiznguyen Posts: 263
    edited October 2017

    Portrait 17

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  • TraceSLTraceSL Posts: 528

    2017_oct09

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  • Oso3DOso3D Posts: 15,009

    Playing around with dforce.

     

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  • Ha, thank you!  After- Salvatore is in the waiting list.  No date yet.  Still working on Giovanni; just finished his facial HD aging morphs and about half way done with his skin at this point.

    L'Adair said:

    Gonna toss Giovanni in here]

    Wow. And he's going to be released when? (Before or after his brother Sal...?) Love the vein on his forehead; makes him look even more real.

    On the Drool-worthy scale of 0 (meh) to 10 (OMG) , I'd rate him an 11.

     

  • dragotxdragotx Posts: 1,138

    A couple of my newest additions to the gallery:  

  • tkdroberttkdrobert Posts: 3,543

    Biotic Fury

    Mass Effect: Biotic Rage by tkdrobert

  • Oso3DOso3D Posts: 15,009

    Very cool.

    Just nabbed DG's Fur shader, quick experiment that turned long because I forgot how annoying Genesis Supersuit's 3 billion mat zones could be:

     

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  • Oso3DOso3D Posts: 15,009
    edited October 2017

    I love some of the vivid weirdness of V4 skins (Tanwen, here)

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  • ben98120000ben98120000 Posts: 469
    edited October 2017

    "Mystery". Original render and postworked one.

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  • Nice work

  • Nice render. It looks like something out of Supernatural. yes

  • FSMCDesignsFSMCDesigns Posts: 12,754
    edited October 2017

    A friend of mine asked me for a Tarzan image awhile back, but I always struggled with a believable jungle setting. Finally found a good HDRI that does the job nicely.

     

     

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  • j cadej cade Posts: 2,310
    edited October 2017

    A return to hybrid rendering, The figure is rendered in Iray, the hair in Blender's Cycles. Blender now has a shadow catcher which makes compositing the 2 images positively trivial, I might be back to doing ths more frequently

     

    Guess which took less time to render, the hair or the skin? (its the hair, it took 18 minutes, which, given how many strands there are is positively mindboggling)

     

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  • nohiznguyennohiznguyen Posts: 263
    edited October 2017

    Girl & Skulls

    Eye Candy morph for Aiko 7

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  • L'AdairL'Adair Posts: 9,479

    "Mystery". Original render and postworked one.

    The postworked image looks like you're really there, walking down the road and wondering why there is an unattended car just sitting there. Wonderful job.

  • Ty all. wink

  • BobvanBobvan Posts: 2,652
    edited October 2017

    Cool stuff everyone

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  • Soft

    image

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  • L'AdairL'Adair Posts: 9,479
    edited October 2017

    Just finished this one. An almost total redo of the Deco Club Exterior.

     

    Early Night

    EArly Night, by L'Adair


    It isn't really obvious, but I used dForce on the dress.

    Post edited by L'Adair on
  • RafmerRafmer Posts: 564

    Soft

    image

    Nicely done!
  • j cadej cade Posts: 2,310

    Soft

    image

    I like how you brought out the skin details here. The main Daz folks are often accused (and in some renders are definitely guitly) of looking a bit too smooth, but not here. Eyes have nice depth too

  • j cadej cade Posts: 2,310
    edited October 2017

    ...Aaaand I'm back at expirimenting with skin settings (speciifically Chromatic SSS) and trying to get a handle on the G8 eyes. Only thing thats still really bugging me is how the lacrimal doesnt blend into the sclera, but that might be in part to the textures (I'm hoping)

    I'm also becoming an evangelist for rendering in mostly enclosed spaces rather than voids. Even if its just a cube as in this instance. Its slower, but all the reflected light really does help add a certain sense of realism

    Also, I love short hair. I can make it in blender and convert it to mesh and the file size will stay reasonable

    Post edited by j cade on
  • Rafmer said:

    Nicely done!

    j cade said:

    I like how you brought out the skin details here. The main Daz folks are often accused (and in some renders are definitely guitly) of looking a bit too smooth, but not here. Eyes have nice depth too

    Thank you! I've been working on custom materials for a long while now.

    I really like your image too, the hair is gorgeous and skin and eyes look pretty close to photorealistic, plus great lighting setup. I amd going to have to try putting portrait renders in a box.

  • j cadej cade Posts: 2,310
    Rafmer said:

    Nicely done!

    j cade said:

    I like how you brought out the skin details here. The main Daz folks are often accused (and in some renders are definitely guitly) of looking a bit too smooth, but not here. Eyes have nice depth too

    Thank you! I've been working on custom materials for a long while now.

    I really like your image too, the hair is gorgeous and skin and eyes look pretty close to photorealistic, plus great lighting setup. I amd going to have to try putting portrait renders in a box.

    If not a box I find even just a floorplane helps. I tend to have fairly stong lighting from the top so if there isn't anything on the floor bouncing light back It can just feel "off". Much like skin I feel like light is one of those things viewers have seen so much of in the real worldTM so even if they don't know why something looks "off" there subconsious is very good at telling them when it is

    I do most renders on an L shaped backdrop (floor and back), its a good compromise as the cube definitely takes longer to clear up.

     

    I'm also probably way more obsessive about bounce light and lighting in general than most people though, The degree to which I get excited about well lit trees in the real worldTM is possibly unhealthy

  • JamesJABJamesJAB Posts: 1,760

    dForce doing cool stuff!

  • edited October 2017

    Here's a main cast shot for my fancomic Revenge Of Godzilla(sans Godzilla of course)! XD All Genesis 3 males and female. Colonel David Jackson, US army, Namiko Ogata(great grandaughter of Ogata from the '54 film) and her son Harou, and Tetsuyo Kaneko.

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  • ben98120000ben98120000 Posts: 469
    edited October 2017

    "Whom are you calling "manly" boy?" smiley Original render and postworked one.

     

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  • L'AdairL'Adair Posts: 9,479

    Wrath

    Wrath, by L'Adair


    There's a lot of detail in her face that doesn't show up very well in the "smaller," 800px wide image. The full 2600px by 2000px image is accessible via the Gallery page, here, as well as a full list of products used.

    For a better view of the dForce draping of the robe, check out this post in the dForce thread in The Commons.

  • Here's a Revenge Godzilla picture based on a promo photo for the 1954 film. 

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  • tkdroberttkdrobert Posts: 3,543
    edited October 2017

    A Jedi's Journey by tkdrobert

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