Jenn HD Trish HD
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There's no visible line on the Diffuse, Bump, or Specular maps... and the Face and Lips use the same maps (i.e. no separate Lip maps), so it's not like there's a conflict.
It's the Normal map that has a visible groove.
The only other thing is the variation between the Face and Lips Glossy Reflectivity settings. I might try to turn the Lips down a bit...
...
Here's Yennefer of Vengerberg, anyway, after I smoothed out the Normal map. (Nothing fancy, just showing the Lip surfaces.) I also changed Translucency colors for a few surfaces to match how I like things, but that has no impact on the issue of the Lip line.
You can still see where there's a line even after smoothing it out. There is a lot of detail to the skin, but the way it creates a line on the lips is kind of distracting...
If you like fantasy stories, the Witcher stories/novels are pretty good reads up until the end where the author decides to pull a Nu Battlestar Galactica kind of ending, and it all goes sideways and pear-shaped into Camelot. (No, literally. The last book is "Lady of the Lake".)
The books preceded the video games, and they're what help give the Witcher video games such depth. There's a lot of strong characters and backstory to draw from.
...
Yeah, the shape of the breasts are a bit much.
At the same time, the exaggerated breasts fit the character of Northern sorceresses like Yennefer/Jenn and Triss, who can reshape themselves by magic (at least to a certain extent, anyway). There's a lot of conflicted vanity/uncertainty in the appearance of the perpetually young sorceresses.
I can BELIEVE Yennefer has fake boobs because she's Yennefer. It's just too appropriate for a Sorceress to have unnaturally perky boobs.
This is why I don't know if I could do the Triss romance. It would make me feel ill.
It's not that Triss isn't cool (she's incredibly likable in a stalker girlfriend kind of way), but I just don't know if I could choose that option when talking to Yennefer after the Last Wish quest... to break Yennefer's heart after she opens up to Geralt? Knowing what I know about her? That's just brutal.
Well, that's role playing - and immersion....
Now, now, don't do in universe justifications based on modern standards of beauty. She doesn't seem to have the real world time period equivalent ideal (lithe body, small breasts, and protruding belly if you're wondering). Accept the cheeseball.
Nice to have some knee detail. I can't really tell but is the detail that good all over the skin? I wouldn't know what Witcher is from Twicher so I was put off by what looked like yet another fantasy character but perhaps she and her sisters derserve another look.
The skin does look pretty darn good close up too - there are a few of the promos close up where you can see individual pore detail.
Laurie
I'm still working on my own settings for my own rendering setup (still got some Surface mismatches, but I think I've since fixed them...) So the attached render is totally a test, not anything artistic.
The skin has quite a lot of detail. Just look at the lines under the eyes, by the nose, and the knuckles on the fingers.
And this is Jenn HD. Gwenelli/the Swallow/Ciri has an amazing amount of detail. I think Triss has more little features on her skin than Jenn as well.
Funny how the lip alignment is so noticeable once it has been pointed out. I think I could live with it but my eyes are now being drawn to it every time.
A comment about the "licensing"... I was just on Amazon, and there are all sorts of products that are clearly labeled "Witcher", "Triss, "Yennefer of Vengerberg", but many/most do not have anything that says "Officially Lilcensed". So if someone can make a poster of Triss Merigold, and sell it as Triss without paying CDPR, then I think we're good with "Trish".
(Of course, I did manage to purchase a couple licensed FunCo POP! figures...)
One more with Trish/Triss. Just a test render, nothing special. I think I can eliminate that lip line altogether. Something about this took a lot longer to converge than Yennefer. I am using an old V4 hair on Yen, so maybe it's the hair...
Startling eyes!
If I were to go for one of these Kayleyss characters, which would you recommend. From what I've read so far, most seem very happy with https://www.daz3d.com/gwennili-hd-for-victoria-7
Gwenelli is very good. She has some features that the others don't have... namely, scars and a tattoo in an intimate area. These features are all part of the background of the character that she is based on (Cirilla, the child of destiny, from the Witcher stories).
The thing about Cirilla is that those features are so tied to the Witcher stories, I don't know how much you'd get out of those things. If you put the thigh tattoo on, maybe that's okay, but the scars are a little less useful since they're so particular.
Trish HD is probably easier to use because she's less specific than Gwenelli. Trish HD doesn't have scars or tattoos that mark her as a specific character. I think Trish HD also has a more general body type, whereas Gwenelli is supposed to be based on a young woman in her early 20s who has led a tough life... so her body shape is very lean and towards the muscular.
Trish HD is based on Triss Merigold, who is a sorceress in her 30s (and who can maintain a magically youthful appearance)... she just doesn't have the lean, hard body type that Gwenelli/Cirilla has.
So... if I were to recommend one figure to someone who doesn't need a specific character from the Witcher series?
Probably Trish HD. https://www.daz3d.com/trish-hd-for-victoria-7
(She does have that line on the lips, so you'll need to go into GIMP or Photoshop to smudge out the line in the Normal map.)
EDIT: Jenn HD is also very good, but since Trish is based on a ginger, I went with Trish... but I'm happier with where I'm at with the Jenn HD figure right now in terms of skin, morph dials, and hair. I still need to work on Trish to get her where I want her to be. I do have Gwenilli pretty well dialed in, and haven't worked much with Gwenbleidd. (The pronounciation in the game was kind of annoying. "DD" is not a hard "D" sound.)
I like the idea of the lean, hard body type but also prefer the older woman and I too like ginger. I would not apply the tattoos nor, probably, the scars. Ah, decisions, decisions.
Jenn and Trish...
just wondering--has anyone dropped kayleyss a line about the lip line issue?
j
I tend to edit normal maps that are causing issues; sometimes it works better than others, and at least the issue here is not at a seam.
I don't have this character so can't see.
What do you use to edit (or create) normal maps? Photoshop (which I don't have)?
I've only tried editing bump and displacement maps so would be interested to know how to do the same with normal maps.
GIMP (GNU Image Manipulation Program) is free/open source. It has some features of PhotoShop, so it's a much more powerful thing than MS Paint.
I've been using the Smudge tool to even out some of the Normal map features.
Yes, I have GIMP. I didn't know that it can edit Normal Maps though. I know that Photoshop has a plugin available from NVidia for creating Normal Maps but I didn't think that worked with GIMP.
EDIT: Guess I shoulda asked Google first :) https://code.google.com/archive/p/gimp-normalmap/
I just take the TIF file and edit it directly. I'm not generating a new Normal, I'm just editing.
Interesting - I didn't know that was possible. I don't really understand NMs so I thought they had to be recreated from greyscale maps or from HD type 3D object surfaces.
To me, a map is a map. If there's a dependency on the Bump channel, I've never noticed it. Besides, the Bump map is different... I just don't see the aspects on it that would stand out as a line, whereas the Normal map goes from blues to light grey/white, and then directly back to the purple-blues where I think the line shows up.
Still experimenting with Triss. I do think my smoothed out Normals have made the line less obvious. I applied SickleYield's Beautiful skin settings to the Eyes, and then did a few more small morph adjustments to get towards my impression of Triss Merigold from Witcher 3. The Translucency settings are a bitt different as well. I love the details on the hands, althoguh I've got to fix the Nails. Hate how the Translucency settings have spiked the color.
The two characters look very similar to me...
Hi everyone!
Did someone called the doctor?
Ok, here I am
The thing is the characters are in HD lvl 4. If you only change the Normal Map this will only reduce the line, but not make it disappear.
Find here attached the corrected shapes for Jenn and Trish:
Sorry I don't know how to show images in real size
It's still good. Editing the normals did help, but it's good to know that there's something in the HD shape as well.
They are lovely figures, and you can see the work in the untextured shapes that you've provided there.
Okay, if this correction suits to everyone, I will send it, with the right normal maps, to DAZ to do the update.
Works for me. Looking forward to the modified shapes!
Aw ... I ended up buying Gwenelli instead. I do like her though.
Gwenilli is also very nice. I don't know how many lean, hard bodied girls there are in my Library, but there can't be many. The advantage of Gwenilli is that she's got a more unique shape, for sure. She's in a niche that's separate from the larger muscles of Gia, Rune, or even Karen... and harder than Genevieve, Ninive (to go back to Genesis 2, and also because Cirilla's story dovetails into Nimue/the Lady of the Lake).
Of course, when you throw on the facial scar and tattoo on the inner thigh by the groin area, she's pretty much marked as Cirilla, the child of destiny. You could still use the body scars and call her a pit fighter and/or peasant-terrorizing bandit, or whatever else you want to do with a lean, tough girl.
I still dialed back the boobage for Gwenilli, though. Too much of a good thing, I suppose.
With normal maps