Ghost Hunter Equipment
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Ghost Hunter Equipment

in The Commons
https://www.daz3d.com/ghost-hunter-equipment
Anyone grab this yet and know if the flashlight or 'laser thermometer' actually emit light beams.
In the promo shot, the flashlight appears to be on, but there is no beam cutting into the shadow.
Comments
I'm guessing it just has an emissive surface.
Me too.
So it's more like the light you stick on the wall in your bathrrom hallway than the flashnight I would use if I was looking for a scary ghost?
Probably easiest to postwork the beam in. I know it is a pain though.
I always want a beam that can interact with the set and use that beam as a searchlight and everything else one I shove the flashlight in something else.
Easier than a spotlight or godray.
Take a true working flashlight and scale it up....change the color of the beam....etc....
This is it, too, but looks like 3Delight
https://www.daz3d.com/flashlight
And this looks like the mother of all sets, but again....no iray
https://www.daz3d.com/flashlights-set
It says iray. Is the light not Iray?
You could also place a photometric light as the light beam and use an IES light profile on it that looks like a beam. There's a bunch around the web (IES profiles that is) :) The best places to look are sites of companies that manufacture light bulbs. Here are some more generic, typical IES profiles.
Laurie
It is iray. I have no idea why I put that for that product.
researching IES profiles and Daz
Hey, this is a cool & Free light that may do what you want. I used it in a haunted house image in my gallery and it worked great. It's iray too. http://www.sharecg.com/v/87766/related/21/DAZ-Studio/BigLight-Flashlight
Thank you for that heads up.
Can anyone confirm whether this comes with Iray materials?
As someone who's used such a device, you don't actually see a beam slicing through the air. Just the dot of where it is aiming at. :) Most real lasers are like that: You need to spray something to visibly perceive the beam.
Did you already decide these products won't do?
https://www.daz3d.com/sy-energy-beams-iray
https://www.daz3d.com/superbeam
The second one probably doesn't come with Iray shaders applied, but the product content doesn't list any special shader, so I suspect it could be easily converted.
I have the first one, never used it for that. Worth checking out.
Good links, there. Thanks.
I think I must be doing something wrong with most of these because I tend to get a "Colored beam of light" as opposed to the look of a god ray.
I used a godray for a spot light and it's hard to ever use anything else, but the control is difficult.
I still feels like a mystery as to what I'm going to get until I render AND
the render time is monstrous.
avpx, when you want a glow in an iray render, you have to use the Bloom filter, otherwise you'll just have "coloured beam of lights".
EDIT: The Ghost Hunter kit has no light beam. But I got a pretty nice fx out of the light ribbon of this one: https://www.daz3d.com/idg-iray-fx-ribbons-and-sprites
(Examples see at the end of the post)
This is how the fx renders without Bloom: just strands of colour.
This is how it renders when you turn the Bloom filter on at default:
And here's tinkering with one of the settings:
EDIT: This is the aforementioned IDG ribbon beam. Note that this was rendered without bloom, and just for a few iterations. The first one is default, the lower one, I reduced the x and Z scale to 45%. Note that this prop also is rigged and bends in all directions, if you wish so.
nice! you the man.
As I said above, a laser thermometer beam isn't meant to look like that. It's supposed to be like the kind of laser pointer you play with a cat or dog - the beam shouldn't be visible (unless sprayed with something). If it looked like that image does, it would probably melt the room! :)
Can you confirm whether or not the Ghost Hunter Equipment product has Iray materials or if it's only meant for 3Delight rendering?
Well, it was the effect asked for, so I explained.
As for the texture, it is 3Delight, but if you dial down the glossiness, it works fine in Iray. Or you just convert the texture to Iray. Here's an example render in Iray with no changes to the texture.
and 3DL comparision spot render: