Difference between OOT hair and Universal Hair Shader

I have OOT hair that's supposed to do wonders.
https://www.daz3d.com/outoftouch
Just saw this
https://www.daz3d.com/universal-hair-shader-for-iray
Which looks like the same product but works for every hair there is.
I thought I could use OOT's shaders with every hair set too.
Me thinks I got it wrong and THIS UNIVERSAL hair shader is the one that should be in every library.
Any opinions, comparisons or experience or just keep observations and opinion, conjecture and hair-based lectures?
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Post Script: I use a lot of older hair pieces (Like M/V 4 era and wonder if this new shader is a better 'look' than the converted to iray ones that ussing iray creates......
Worthy purchase, yeah, nay?
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Ahhhh update: this is the product I thought OOT was.
I own this already
https://www.daz3d.com/hair-lustre-shaders-for-iray
Looks like redundancy is afoot.
Comments
My favorite hair shader is actually sold at Rendo. If is OOT IrayPair Hair Shaders for DAZ Studio Iray
What about the lustre product? That seems to be it, too......
This is my favorite too, I use it on almost every hair that wasn't made by OOT, even ones that already have good Iray materials.
I have the lustre hair shaders and I reallllly like them.
I don't have Univeral Hair Shader, but I've used most of the others and they all are great for different reasons:
Personally, I end up starting with UHT and then applying PhilW's. ;)
UHT generates more fine textures, PhilW applies settings I like better.
Excellent reviews on some of the top hair shaders. Thank you for taking the time to put this together. It can be confusing trying to decide which one to get. I've been meaning to get a hair shader for ages but am always frozen with (what if I get X and Y is better? or if I get X and Z is better?) Lots to choose from and it's hard to know what they're going to look like under your favorite light and render settings. Thank you for the rundown of your favorites. That's helpful! :)
I'm putting in a vote for Slosh's UHT shaders I use this a LOT its very versatile and you can do a LOT of different blending with this. I do have the others as well except for the Iray hair repair and I will have to look and see if I have the OOT hairs. I don't thinks so. But the others are also very good and I find that I mix and match a lot but I start my base hair with Slosh's uht and hair salon products. Then use the others to add more to it if I need to. You can layer a ton of different colors into hair with the Hair salon.
Excellent review and listing. C'mon somebody. I know there's a few power users around.
Write a Daz Survival guide, already and let it get stickied and updated all the time.
The starter makes the first entry and is the host. All the other posts get added in over time.
It should be
1) Essential Purchases (like why you need Morphs, etc)
2) Lighting (Ghost lights and portrait lights etc..)
3) Backdrops, backgrounds, Domes and such
4) Scene Optimizer
5) "best' skin shaders
6) hair shaders
7) Generation Gaps explained (what genesis works with what, V4 and M4 and ...and ...)
8) Fit to and Parenting....
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Maybe some VERY common troubleshooting stuff (Black renders/camera in object/no lights)
Lost the menu system....
Rendering tips....PNG transparency.....
Cameras...DOF and Perspective/depth
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A general top ten list of 'first purchases' would be great- even if the notes say 'add to wishlist now and purchase when on sale'...etc..
Shopping strategies, like for Base Characters and Bundles and Stacking and ...and PC+....
Folks, to my knowledge, there isn't an Iray Hair Repair product. I believe somewhere along the way there was a typo for OOT's IrayPair Hair Shader.
The product works similarly to Slosh's UHT2 shader. In my experience, both are very similar in outcome and are generally improvements on the typical hair shaders (though some PA's shaders are better than others). In the end, the choice between these two may often come down to which one has the exact shade you want.
All of the products mentioned in this thread are good enough that "bad hair" in your render is you, not the products.
+1 - you made me laugh
I want to put a word in for Sveva's Kandy hair shaders. I was surprised because I don't associate Sveva with hair at all.... but she does spiffing shaders and after a friend and I did a bunch of comparisons with the various 'universal' hair shaders out there, Kandy edged ahead by a nose. _Only_ a nose, so probably not worth picking up if you're already happy with something... although she does good ombre presets. But if you're in the market, hop over and check 'em out.
I can tell you OOT hair shader was a great improvment in my renders.
I knew I was forgetting one! I bought those and have been meaning to try them out, but I rarely get past OOT. LOL!
@avxp You're always welcome. I'm going to do a series of tutorials on my Patreon site, maybe a different theme every month. I don't know everything, still learning every day, but I am good at documenting things and I love to experiment and write about it, so there's that. I'll make it "a work in progress" lol, just like me!
@divamakeup So glad you found it helpful! I remember when the first ones came out and they were a gamechanger. They still are.
@SereneNight Seems like OOT has a store here as well... is there a comparable product sold in OOT's store here?
I agree with you on this, This shader pack is well worth the money and works for any hair on the market.
I really wish some daz guru will do somehting like this..
I would also add two separate category for stuff sold by different PA but with similar features:
1. pose helpers (a huge category from simple helpers to extreme pose optimizations)
2. skin materials customization. this category has a large number of products as well
It would also be nice to have a thread in the forum but I guess that would maybe look as non correct to most PAs.. :(
.... agreed for transmapped.
@outrider42 says in this thread https://www.daz3d.com/forums/discussion/390206/dear-hairmakers/p1 that OOTs IrayPair shaders no longer are fully compatible with the Iray version in DS which has changed over time. May be true for other hair shaders as well.