Sculptris Symmetry for daz/poser morphs Creation: "Problem"

Hi all,

I am trying to create a morph for the Spartcus shorthair of StudioArtvartanian.
I'm "almost" there ... But this without the symmetry ends up kind of, handicapped, one side.
Without symmetry, morphs carry 100% well, in Daz studio (from Sculptris alpha 6)
But, when I try to create them with symmetry, this comes into problems, and the morph ends in failure / error.
Researching this, I found a book where the author mentions the use of symmetry for genesis2 (I can not buy the book now, but on the sample pages, it is possible to read about set symmetry ... But I can not make it work .

https://books.google.com.br/books?id=YWYvDAAAQBAJ&printsec=frontcover&hl=pt-BR&source=gbs_ge_summary_r&cad=0#v=onepage&q&f=false

Please, help me

Comments

  • Richard HaseltineRichard Haseltine Posts: 104,134

    Scilptris Symmetry works by deleting half the mesh and replacing it with a flipped version of the remaining half. That breaks the matching vertex count and order requirement for a morph.

  • jorge dorlandojorge dorlando Posts: 1,159

    Here my trying in create morph for shorthair

    shothair.png
    1920 x 1080 - 273K
  • jorge dorlandojorge dorlando Posts: 1,159

    Hi Richard,

    on sample pages the author explain about seting symmetry, but I no "get" it

    sym01.jpg
    1775 x 809 - 136K
    sym02.jpg
    1590 x 832 - 184K
    sym03.jpg
    1506 x 478 - 115K
  • Silver DolphinSilver Dolphin Posts: 1,628

    This tutorial was created by cgartiest at deviant art website for daz and scultris. 

    https://www.deviantart.com/cgartiste/journal/Simple-Solution-for-Creating-Original-DAZ-Morphs-425983350

  • jorge dorlandojorge dorlando Posts: 1,159

    This tutorial was created by cgartiest at deviant art website for daz and scultris. 

    https://www.deviantart.com/cgartiste/journal/Simple-Solution-for-Creating-Original-DAZ-Morphs-425983350

    Thank you very much
    This is a great tutorial :)
    Although, the author of this tutorial recommends the use of symmetry ( symmetry on ),
    Someone in the comments below, suggests not go with symmetry ...

  • marblemarble Posts: 7,500

    I gave up on Sculpris after I couldn't work out the symmetry thing and also how to import a figure wearing clothes so that I could adjust the drape and poke through but I never did figure that. I abandoned Sculptris and moved on to Blender.

  • jorge dorlandojorge dorlando Posts: 1,159

    Well, it seem wich Genesis1 and previous numbers, in Sculptris symmetry no work for morphs creations.

    So, symmetry on blender would work simply, Marble?

    How you setting export of Daz /import in blender, and vice versa?

    Brush in sculpt Blender seem a bit work confused of then sculptris.

  • marblemarble Posts: 7,500
    edited June 2018

    These posts and videos describe the export/import between DAZ Studio and Blender and there are others if you search.

     

    https://www.daz3d.com/forums/discussion/169151/blender-obj-to-daz-studio-export-import

     

     

    And here's a video on Blender sculpting but there are lots of others if you search ...

    Symmetry is simple if you use Blender sculpt tools (which are similar to Zbrush). It is just a check box and it doesn't break the mesh.

     

    Post edited by marble on
  • jorge dorlandojorge dorlando Posts: 1,159

    Wow !! This is sensational, Marble: The import / export Daz-Blender.
    This tutorial showed the little things (settings) that make the big difference ...
    This is the first time a morph created in Blender, comes to Daz, and pop the message: "morph created successfully" ...
    I had already made many attempts before, following other tutorials, but something was lost ... And that seemed very difficult.
    Wow, and I can still benefit from the use of symmetry!

    ... I believe I will uninstall Sculptris from my desktop

    Now, my problem is mastering the brushes of sculp blender mode ... I need to understand their similarity to those I wore in Sculptris ...

    "I read somewhere that Blender's Sculp Mode is as robust as the famous Z-Brush"

    I'm happy about it! Thank you all!

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