The character looks very good. Now, try in a realistic setting.
+1
You've got the lighting down, not she just needs story, which you can supply by adding an "environment". I'm looking forward to seeing where you go with this.
New computer ... checked out the new "Perfect Portrait Lights" along with a couple of recent purchases, the dog 8 and Gorilla for G8M. The Gorilla image had no changes made in the settings. For the dog I added an additional front light so we could see its colours. Both rendered in good time.
New computer ... checked out the new "Perfect Portrait Lights" along with a couple of recent purchases, the dog 8 and Gorilla for G8M. The Gorilla image had no changes made in the settings. For the dog I added an additional front light so we could see its colours. Both rendered in good time.
Someone posted a picture of this from tumbler on another daz thread & this was my viersion tring to copy it ... how close did i get ?
Funny! You did a very good job there! If I could change one thing, I think it would be her right leg being on the ground... I think it should be up on a peg. Other than that, it captures the photograph quite well!
Someone posted a picture of this from tumbler on another daz thread & this was my viersion tring to copy it ... how close did i get ?
Funny! You did a very good job there! If I could change one thing, I think it would be her right leg being on the ground... I think it should be up on a peg. Other than that, it captures the photograph quite well!
This was my attempt at having a scene with quite a few characters. Needless to say, it would not render out on my GPU, I only have a single GTX 1060, so 6GB of VRAM just would not cut it. It was more of a test to see how long a large scene would take with just the CPU. This was about 5 hours to reach 2,000 max samples if I remember correctly.
Comments
Pacific Rim: November Ajax
Life in the city
Some K-Pop *signed* poster I made up.. :)
Agreed and works much better with the now defuncted facegen then genesis (facegeneed g2 to the left)
Back to rendering!
A young Tom Holland...
How can i improve my render?
Oh wow. I don't think there is much to improve. If anything, a bit of more lighting coming from the right side, but it looks great so far! Great job.
As far as I can see XpiderMan summed it up pretty well
XpiderMan, did you make that yourself? It's amazing!
The character looks very good. Now, try in a realistic setting.
+1
You've got the lighting down, not she just needs story, which you can supply by adding an "environment". I'm looking forward to seeing where you go with this.
Red Roses
A bit of a throw-back to my days using an SLR camera…
More flowing clothes.
Thanks. Yeah, a few face morphs.
New computer ... checked out the new "Perfect Portrait Lights" along with a couple of recent purchases, the dog 8 and Gorilla for G8M. The Gorilla image had no changes made in the settings. For the dog I added an additional front light so we could see its colours. Both rendered in good time.
Nice!
Continuing with the action figure series... Tom, The Inventor.
Thank you, @Asari.
Among several other Tone-Mapping settings, I used a pale magenta for the White Point to get that coloring.
Hello! Sayumi8?, maybe! hahaha
The Silver Surfer!
Using my new https://www.daz3d.com/dforce-thicket-shapes , applied the textures to https://www.daz3d.com/dforce-hair-for-big-cat-2 .
... and now I know that Daz Studio could be used to render Parsley the Lion.
CataSonic Girl
Someone posted a picture of this from tumbler on another daz thread & this was my viersion tring to copy it ... how close did i get ?
Funny! You did a very good job there! If I could change one thing, I think it would be her right leg being on the ground... I think it should be up on a peg. Other than that, it captures the photograph quite well!
Thank ou very much for your comment :)
You Shall Not Pass
I decided I wanted to try to transfer my (slightly tweaked) version of P3D Yumi to Genesis 8, as she's a good fun character.
Gallery Link
This was my attempt at having a scene with quite a few characters. Needless to say, it would not render out on my GPU, I only have a single GTX 1060, so 6GB of VRAM just would not cut it. It was more of a test to see how long a large scene would take with just the CPU. This was about 5 hours to reach 2,000 max samples if I remember correctly.