Show Us Your Iray Renders. Part VII
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Comments
Stunning work! Great!
Whoa! Gorgeous! Your art would make awesome novel covers! :)
I used UltraSceneCreator for the terrain in these images.
Osprey Fishing
2020-08-25 10:31:07.383 Total Rendering Time: 39 minutes 3.59 seconds
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2020-08-25 14:16:08.000 Total Rendering Time: 14 minutes 15.47 seconds
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2020-08-26 21:55:01.503 Total Rendering Time: 10 minutes 56.1 seconds
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@Thadeus72 Thank you.
8/27
Was rereading Zelazny's Lord of Light and decided to have a try at rendering Yama.
It's like a photo essay, the different perspectives add to the story.
Even tho I really love this set the viewport's so laggy with it
It's Along the Prom with Orestes Starry Night
Rocket Punch
Tara 8 and Blaze HD, both with my own dial spins... I'd put this in the Tara thread, but it's fallen off a bit & I don't feel like digging.
...
A few years have passed since their days in boarding school, back East...
Knight in Shing Armor. Another attempt at mastering D-Force.
Nice everyone. My whole rendering shtick as always been Land Of The Giants. I got a kick when Leo Dicaprio says as fictional actor Rick Dalton in Once Upon a Time In Hollywood that one of his acting credits was on LOTG. I found the actual fictional credit and produced a render. All characters are face genned. They did come out better then face transfer.
Wrong Tree
Just testing a low light setup here...
It actually renders pretty fast. I use a strong distant light, but I changed the color to a darker grey-blue.
Very nice, I like that. You've perfectley caught the mood.
that's a good job
My latest render usung the canvas.
Long time not here in this thread, so: "Mr. Woo's time off"
Made with...
Edit cause poke through ;-) - Thanks to @Unseen_Elder and: no composition - one render
So much fun with that mouse: "Come dance with me"
I added a dForce modifier to the princess ensemble dress and am testing different settings. This is the first and I turned visible to simulation off for the sleeves and set dynamic strength to 0 for the corset and increased collision offset while the underskirt had stiffer settings compared to the main and overskirts but still lower stiffness settings than default
Corset has a collision layer of 1 while the underskirt was 2, overskirt 3, and main skirt 4
I read through the dForce guide and used that to choose settings. Since everything will rest on the underskirt and it's the closest to the character I set its collision layer to 2 so the outer and main skirts would simulate to the top while also making the underskirt stiffer than the others. I might continue experimenting.
I used a timeline and positioned her up and far away from the couch like she's falling backward on it and moved the arms at different points before frame 20 to keep her hands from clipping through the dress
The first render has air pressure at .30 while the rest were default gravity and air pressure and some of the simulation settings were different too. I'll list them:
Corset-
Friction: .70
Collision Layer: 1
Self Collide: Off
Collision Offset: .39
Dynamics Strength: 0.00
Stretch Stiffness: .12
Shear Stiffness: 0.20
Bend Stiffness: .24
Buckling Stiffness: 5%
Buckling Ratio: 70%
Density (GSM): 400
Contraction-Expansion Ratio: 100%
Damping: .13
Stretch Damping: .12
Shear Damping: .10
Bend Damping: .070
Velocity Smoothing: 0
Velocity Smoothing Iterations: 0
Sleeves-
Visible in simulation: Off because they just kept falling off
MainSkirt-
(Note: It’s actually the cloth on top of the skirt and it’s loose and flowy but will also fly around everywhere if you aren’t careful)
Friction: .10
Collision Layer: 4
Self Collide: Off
Collision Offset: .17
Dynamics Strength: 1.00
Stretch Stiffness: .19
Shear Stiffness: .10
Bend Stiffness: .13
Buckling Stiffness: 2.0%
Buckling Ratio: 86%
Density (GSM): 140
Contraction-Expansion Ratio: 100%
Damping: .17
Stretch Damping: .12
Shear Damping: .10
Bend Damping: .070
Velocity Smoothing: 0
Velocity Smoothing Iterations: 0
OuterDress-
Friction: .26
Collision Layer: 2
Self Collide: Off
Collision Offset: .21
Dynamics Strength: .94
Stretch Stiffness: 0.00
Shear Stiffness: .10
Bend Stiffness: .21
Buckling Stiffness: 2.0%
Buckling Ratio: 91%
Density (GSM): 160
Contraction-Expansion Ratio: 100%
Damping: .15
Stretch Damping: .12
Shear Damping: .10
Bend Damping: .070
Velocity Smoothing: 0
Velocity Smoothing Iterations: 0
UnderDress-
Friction: .31
Collision Layer: 2
Self Collide: Off
Collision Offset: .21
Dynamics Strength: .87
Stretch Stiffness: 28
Shear Stiffness: .20
Bend Stiffness: .19
Buckling Stiffness: 2.0%
Buckling Ratio: 76.3%
Density (GSM): 220
Contraction-Expansion Ratio: 100%
Damping: .14
Stretch Damping: .12
Shear Damping: .10
Bend Damping: .070
Velocity Smoothing: 0
Velocity Smoothing Iterations: 0
Aww she came out really good
Nice job on the skin settings and lighting
just wasting the day playing
Poison Ivy
Party at the saloon: "Do you really want to dance with me?" - Did i told you that i'm on a render spree at the moment? ;-)
Made with...
Home Again in bw
Looks absolutely plausible as a real human! You are INDEED the Masterstroke!
Santa Claus for G3M... still a super base to work from.
(Also had to use West Saloon after manual install because DIM isn't working properly)
Wow thank you. Allways appreciate your helpful comments and advices
Shoot and Make Up
"Damn it, Bart, this is exactly why I always tell you not to get into a shootout with a woman!"