Show Us Your Iray Renders. Part VII

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Comments

  • Lothar WeberLothar Weber Posts: 1,611

    Stunning work! Great!

  • 3Diva3Diva Posts: 11,604

    Whoa! Gorgeous! Your art would make awesome novel covers! :)

     

  • FishtalesFishtales Posts: 6,126

    I used UltraSceneCreator for the terrain in these images.

    Osprey Fishing

    2020-08-25 10:31:07.383 Total Rendering Time: 39 minutes 3.59 seconds

    This image has been resized to fit in the page. Click to enlarge.

     

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    2020-08-25 14:16:08.000 Total Rendering Time: 14 minutes 15.47 seconds

    This image has been resized to fit in the page. Click to enlarge.

     

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    2020-08-26 21:55:01.503 Total Rendering Time: 10 minutes 56.1 seconds

    Click on image for full size.

     

     

  • Thadeus72Thadeus72 Posts: 409
    Fishtales said:

    great série ! love the theme

     

     

    I used UltraSceneCreator for the terrain in these images.

    Osprey Fishing

    2020-08-25 10:31:07.383 Total Rendering Time: 39 minutes 3.59 seconds

    This image has been resized to fit in the page. Click to enlarge.

     

    Click on image for full size.

    2020-08-25 14:16:08.000 Total Rendering Time: 14 minutes 15.47 seconds

    This image has been resized to fit in the page. Click to enlarge.

     

    Click on image for full size.

    2020-08-26 21:55:01.503 Total Rendering Time: 10 minutes 56.1 seconds

    Click on image for full size.

     

     

     

  • FishtalesFishtales Posts: 6,126

    @Thadeus72 Thank you.

  • TraceSLTraceSL Posts: 529

    8/27

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  • TesseractSpaceTesseractSpace Posts: 1,407
    edited August 2020

    Was rereading Zelazny's Lord of Light and decided to have a try at rendering Yama.  

     

    yama.png
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    Post edited by TesseractSpace on
  • FirstBastionFirstBastion Posts: 7,765
    Fishtales said:

    I used UltraSceneCreator for the terrain in these images.

    Osprey Fishing

    2020-08-25 10:31:07.383 Total Rendering Time: 39 minutes 3.59 seconds

     

    This image has been resized to fit in the page. Click to enlarge.

     

    Click on image for full size.

    2020-08-25 14:16:08.000 Total Rendering Time: 14 minutes 15.47 seconds

    This image has been resized to fit in the page. Click to enlarge.

     

    2020-08-26 21:55:01.503 Total Rendering Time: 10 minutes 56.1 seconds

    It's like a photo essay, the different perspectives add to the story.

  • BandoriFanBandoriFan Posts: 364
    edited August 2020

    Even tho I really love this set the viewport's so laggy with it 

    It's Along the Prom with Orestes Starry Night 

    Promenade 1.png
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    Post edited by BandoriFan on
  • Tara 8 and Blaze HD, both with my own dial spins... I'd put this in the Tara thread, but it's fallen off a bit & I don't feel like digging.
    ...

    A few years have passed since their days  in boarding school, back East...

  • tkdroberttkdrobert Posts: 3,556

    Knight in Shing Armor.  Another attempt at mastering D-Force.

  • BobvanBobvan Posts: 2,652
    edited August 2020

    Nice everyone. My whole rendering shtick as always been Land Of The Giants. I got a kick when Leo Dicaprio says as fictional actor Rick Dalton in Once Upon a Time In Hollywood that one of his acting credits was on LOTG. I found the actual fictional credit and produced a render. All characters are face genned. They did come out better then face transfer.

    2.jpg
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    Intro.png
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    Post edited by Bobvan on
  • GordigGordig Posts: 10,091
  • Just testing a low light setup here...

    It actually renders pretty fast. I use a strong distant light, but I changed the color to a darker grey-blue.

  • MasterstrokeMasterstroke Posts: 1,989

    Even tho I really love this set the viewport's so laggy with it 

    It's Along the Prom with Orestes Starry Night 

    Very nice, I like that. You've perfectley caught the mood.

  • nonesuch00nonesuch00 Posts: 18,142
    Bobvan said:

    Nice everyone. My whole rendering shtick as always been Land Of The Giants. I got a kick when Leo Dicaprio says as fictional actor Rick Dalton in Once Upon a Time In Hollywood that one of his acting credits was on LOTG. I found the actual fictional credit and produced a render. All characters are face genned. They did come out better then face transfer.

    that's a good job

  • MasterstrokeMasterstroke Posts: 1,989

    My latest render usung the canvas.

    Test Prtrait HDR.jpg
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  • Lothar WeberLothar Weber Posts: 1,611
    edited August 2020

    Long time not here in this thread, so: "Mr. Woo's time off"

    Made with...

    Edit cause poke through ;-) - Thanks to @Unseen_Elder  and: no composition - one render

    Post edited by Lothar Weber on
  • Lothar WeberLothar Weber Posts: 1,611
    edited August 2020

    So much fun with that mouse: "Come dance with me"

    Post edited by Lothar Weber on
  • BandoriFanBandoriFan Posts: 364
    edited August 2020

    I added a dForce modifier to the princess ensemble dress and am testing different settings. This is the first and I turned visible to simulation off for the sleeves and set dynamic strength to 0 for the corset and increased collision offset while the underskirt had stiffer settings compared to the main and overskirts but still lower stiffness settings than default 

    Corset has a collision layer of 1 while the underskirt was 2, overskirt 3, and main skirt 4

    I read through the dForce guide and used that to choose settings. Since everything will rest on the underskirt and it's the closest to the character I set its collision layer to 2 so the outer and main skirts would simulate to the top while also making the underskirt stiffer than the others. I might continue experimenting. 

    I used a timeline and positioned her up and far away from the couch like she's falling backward on it and moved the arms at different points before frame 20 to keep her hands from clipping through the dress 

    The first render has air pressure at .30 while the rest were default gravity and air pressure and some of the simulation settings were different too. I'll list them:

    Corset-

    Friction: .70

    Collision Layer: 1

    Self Collide: Off

    Collision Offset: .39

    Dynamics Strength: 0.00

    Stretch Stiffness: .12

    Shear Stiffness: 0.20

    Bend Stiffness: .24

    Buckling Stiffness: 5%

    Buckling Ratio: 70%

    Density (GSM): 400

    Contraction-Expansion Ratio: 100%

    Damping: .13

    Stretch Damping: .12

    Shear Damping: .10

    Bend Damping: .070

    Velocity Smoothing: 0

    Velocity Smoothing Iterations: 0

    Sleeves-

    Visible in simulation: Off because they just kept falling off

    MainSkirt-

    (Note: It’s actually the cloth on top of the skirt and it’s loose and flowy but will also fly around everywhere if you aren’t careful)

    Friction: .10

    Collision Layer: 4

    Self Collide: Off

    Collision Offset: .17

    Dynamics Strength: 1.00

    Stretch Stiffness: .19

    Shear Stiffness: .10

    Bend Stiffness: .13

    Buckling Stiffness: 2.0%

    Buckling Ratio: 86%

    Density (GSM): 140

    Contraction-Expansion Ratio: 100%

    Damping: .17

    Stretch Damping: .12

    Shear Damping: .10

    Bend Damping: .070

    Velocity Smoothing: 0

    Velocity Smoothing Iterations: 0

     

    OuterDress-

    Friction: .26

    Collision Layer: 2

    Self Collide: Off

    Collision Offset: .21

    Dynamics Strength: .94

    Stretch Stiffness: 0.00

    Shear Stiffness: .10

    Bend Stiffness: .21

    Buckling Stiffness: 2.0%

    Buckling Ratio: 91%

    Density (GSM): 160

    Contraction-Expansion Ratio: 100%

    Damping: .15

    Stretch Damping: .12

    Shear Damping: .10

    Bend Damping: .070

    Velocity Smoothing: 0

    Velocity Smoothing Iterations: 0

     

    UnderDress-

    Friction: .31

    Collision Layer: 2

    Self Collide: Off

    Collision Offset: .21

    Dynamics Strength: .87

    Stretch Stiffness: 28

    Shear Stiffness: .20

    Bend Stiffness: .19

    Buckling Stiffness: 2.0%

    Buckling Ratio: 76.3%

    Density (GSM): 220

    Contraction-Expansion Ratio: 100%

    Damping: .14

    Stretch Damping: .12

    Shear Damping: .10

    Bend Damping: .070

    Velocity Smoothing: 0

    Velocity Smoothing Iterations: 0

     

    Zsazsa Princess Dress .30 air resistance 1.png
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    dForce Princess Dress 2.png
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    dForce Princess Dress 3.png
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    dForce Princess Dress 4.png
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    Post edited by BandoriFan on
  • BandoriFanBandoriFan Posts: 364

    My latest render usung the canvas.

    Aww she came out really good

    Nice job on the skin settings and lighting 

  • TraceSLTraceSL Posts: 529

    just wasting the day playing 

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  • tkdroberttkdrobert Posts: 3,556

    Poison Ivy

  • Lothar WeberLothar Weber Posts: 1,611
    edited August 2020

    Party at the saloon: "Do you really want to dance with me?" - Did i told you that i'm on a render spree at the moment? ;-) wink

    Made with...

    Post edited by Lothar Weber on
  • MasterstrokeMasterstroke Posts: 1,989
    edited August 2020



    Home Again in bw

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    Post edited by Chohole on
  • Rashad CarterRashad Carter Posts: 1,803
    edited August 2020



    Home Again in bw

    Looks absolutely plausible as a real human! You are INDEED the Masterstroke!

    Post edited by Chohole on
  • The Blurst of TimesThe Blurst of Times Posts: 2,410
    edited August 2020

    Santa Claus for G3M... still a super base to work from.

    (Also had to use West Saloon after manual install because DIM isn't working properly)

    Post edited by The Blurst of Times on
  • MasterstrokeMasterstroke Posts: 1,989

    Looks absolutely plausible as a real human! You are INDEED the Masterstroke!

    Wow thank you. Allways appreciate your helpful comments and advices smiley

  • GordigGordig Posts: 10,091

    Shoot and Make Up

    "Damn it, Bart, this is exactly why I always tell you not to get into a shootout with a woman!"

This discussion has been closed.