Hexagon cursor ghosting in UV …
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Hexagon cursor ghosting in UV tools

I'm having a huge problem with cursor ghosting. If i select the UV tools like pinch or soften, as soon as the roung cursor passes over the mesh is starts leaving a trail of circles. It's basically impossible to use these tools. How can I stop this? The example has symetry on, but turning it off doesn't help either.


ghosting example.PNG
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Comments
This is a known problem which is easily fixed, all you have to do is turn off Local Redraw in your preferences - Edit, Preference Editor, Advanced, 3D Display and untick the box.
Thank you! I tried searching for a solution but perhaps I was t hitting the right key words. Thank you again. These tools are useful and it was real frustrating not being able to take advantage of them.