Lara Croft face morph for G3F/…
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Lara Croft face morph for G3F/G8F?

in The Commons
I really wanted to ask if anyone skilled or experienced could take the time to have a go at sculpting a Lara Croft face morph when they have some free time which is NOT the Angelina Jolie version but the older version from Lara's games exactly in the picture shown with this post (I asked the same request years ago too for V4) only this time I am wanting it for G3F/G8F I mean G8F mainly but for both would be greatly appreciated. I had a go myself but I am not much good at it generally speaking :( I found it hard to get the way I wanted it to.


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Comments
https://www.deviantart.com/heroineadventures/art/Free-Lara-Croft-Headmorph-for-G3-and-G8F-DAZ3D-763791986
This is the closest I could find so far, it looks really close with this skin https://www.daz3d.com/aurore-for-genesis-3-and-8-female
Some people find this model siutable for this role https://www.daz3d.com/alina-for-genesis-8-female
Yeh I wasn't after the A Jolie one but like the one in the game image But thx.
I like the ones suggested by 'illdanstorm' but they aren't really what I was after. I wanted more of a game version closer likeness.
Since you are using Genesis figures, you can mix morphs to get more of what you want. It may be worth getting some of the merchant resource morph sets from Thorne since those can be mixed in as well.
Appreciate the suggestion but the face needs to be more specific.
Fredel over at Renderosity has a bit of a Lara fixation, and his Retro Heroine might be what you're looking for. He also created a bunch of her costumes.
Looks like Legend to me. (Could also be Anniversary or Underworld which used much the same character design).
I'm sure you are right. Quite a few of the games used that face generally. Was kind of hoping someone experienced could have a go at it in their free time.
The problem is that anything that specific would be a copyright infringement.
Obviously, many artists skirt around that a lot (although more often on other sites, Daz themselves seem to be more wary, so you don't see many direct copies of comic book outfits like you might on other sites), but it is a concern.
While this naturally varies by jurisdiction, copying the appearance of a fictional character is often easier to prosecute than copying the appearance of an actual person; someone designed the face of that character and it's therefore an intellectual property. In comparison, using someone's actual appearance will often only get you in trouble if it implies endorsement, is somehow libellous or constitutes identity theft.
I have previously used Blender to transfer very accurate face shapes from video games to G8, but that was specifically for my own custom player characters, for personal use, and from companies that heavily endorse modding of their games, so no cracks or the like were needed to extract the necessary game data in the first place. What you're looking at is a different kettle of fish.
If you have acesss to the game model, your bast bet would be to use facegen with images of the game model to create a daz model
Yeah, I'm aware of XNALara/XPS, but it does basically come with an entire understanding around it; it's not in any way a professional commercial program, and given there's no money involved, companies generally prefer the free advertising and community activity over the bad press of clamping down on a few ripped game models, as long as those models are being used for fanart rather than to play the games for free. Word of mouth is still the most powerful advertising tool out there.
However, the more professional/commercial nature of Daz is liable to make people more antsy. Selling a morph that was sufficiently close to the game model to satisfy even the most discerning fans (and almost certainly if the shape had actually been transferred from the game model) would be risky for both the artist and store, and that immediately removes any financial incentive for the whole thing - considerably reducing the willing pool of suitably skilled artists for the job.
Although celebrity look-alikes are fairly common for Daz, I can recall significantly fewer video game look-alikes... presumably because a lot of people who want that are prepared to use game-engine based programs like Source Filmmaker and XNALara for the job.
It's an equation with little of either supply or demand, and where no-one really wants to test the waters.
The trade-off right for those who want to use Daz rather than something like Source Filmmaker is going to be that if the model isn't directly based on the game model, then it probably won't be that close a match.
I'm a big fan of Lara myself and have done my own rendition of her several times - latest is for G3F:
Hi , I'm working on a Lara Croft character, That looks like what you want, head and body, but she is going to be Called Laura for Copyright reasons obviously, she is going to be out maybe next month




Oh...I may just buy that as a new release, which is rare for me! Looks great!
Do you know if this lets you apply only the lip morphs?
I remember Pretty3D had a line of outfits based on the Legend trilogy games, but they ended up pulling them because of copyright. Between the outfits, the Pretty Base character, and their Action Hair, you could get a fairly game-accurate likeness.
Will Laura for G3F work?
Lara is a name of Greek origin used throughout the Mediterranean. As long as it is not accompanied by the surname Croft, I see no reason not to use the name Lara. An alternative may be Larisa or Larissa, not always Laura.
Name and likeness together might be enough to cause a copyright claim, though. PedroFurtadoArts' morph is pretty spot on to the game, so just the likeness may cause a copyright claim.
Not to mention the fact that it was put in writing that she was purposefully designed to look like her 8 posts back lol
- Greg
there are 20 miliion versions of the acfual mesh from the games ripped and floating on the internet and I have yet to see the studio crack down on anyone, so he should be be ok with his likeness
I avoid doing any fan art ... no matter how one looks at it, it's copyright infringement, even if the copy that owns it just accepts that it's going to happen, so they may as well ignore the theft.
There's about a million fan images of her in various forms on the internet, you're not going to get sued. It's expensive to do so and there's a high chance the company actually ends up losing for various reasons. All these companies care about is you not making a product in their realm. For example Nintendo is one of the most agressive companies in the world on this front, but they aren't taking action to the zillion models out there of their figures (not to mention endless unlicensed t-shirts and etsy products), they only take action against companies imitating their actual brand without distinction (as in fake Chinese import) and people making actual games (like Chaos). You can make a Lauwwa Croft model (just dont sell it by the million), you can't make a Tomb Raider game.
Crystal Dynamics doesn't have to sue, all they have to do is issue a cease and desist. Same thing happened to Pretty3D, as I recall, and their Treasure Hunter sets. Assuming, of course, that PedroFurtadoArts' morph even pops up on their radar.
Thank you, guys! I'm working really hard on this character I might change the name to Leah, I am not making it obvious on the promo images that she is Lara Croft to not get rejected on Pass by the Daz team.
She will also come with 3 face shapes The classic Lara croft, a more realistic version like this .
And a mix of Classis Lara croft with Anjelina Jolie. I am making these 3 head shapes to people to play around to get the classic Lara they prefer.