What's the best software for hair creation?

I have blender and maya and they have so many plugins on top of built in hair system that I kinda get overwelmed. And I hear cinema 4d is getting ornatrix now and 3dsmax hax hairfarm. So I want to ask the daz forums what's ther'e worlflow on creating custom hair

Comments

  • 3Diva3Diva Posts: 11,956

    I'm partial to Daz Studio for hair creation, myself. :) The strand-based hair is awesome, imo. 

     

  • I'm partial to Daz Studio for hair creation, myself. :) The strand-based hair is awesome, imo. 

     

    Isn't stand based hair pretty limited? and I thought you needed to be a PA to use all the features

  • MimicMollyMimicMolly Posts: 2,219
    edited August 2019

    Stand-based can be used by regular users who have DAZ 4.11 installed. However, only PAs can make strand-based hair that's dynamic with dForce.

    As for your question, I don't know but I'd love to find out.

    Post edited by MimicMolly on
  • 3Diva3Diva Posts: 11,956
    edited August 2019

    I'm partial to Daz Studio for hair creation, myself. :) The strand-based hair is awesome, imo. 

     

    Isn't stand based hair pretty limited? and I thought you needed to be a PA to use all the features

    You only need to be a PA if you want to make it dForce hair.

    I've been able to make some pretty fun hair with it (these are all done with strand-based hair with no dForce):

    https://www.daz3d.com/forums/discussion/comment/4681516/#Comment_4681516

    https://www.daz3d.com/forums/discussion/comment/4699616/#Comment_4699616

    https://www.daz3d.com/forums/discussion/comment/4668561/#Comment_4668561

    https://www.daz3d.com/forums/discussion/comment/4645086/#Comment_4645086

    https://www.daz3d.com/forums/discussion/comment/4612251/#Comment_4612251

    https://www.daz3d.com/forums/discussion/comment/4607016/#Comment_4607016

    https://www.daz3d.com/forums/discussion/comment/4586061/#Comment_4586061

     

    Post edited by 3Diva on
  • benniewoodellbenniewoodell Posts: 1,990
    Whoa those are really cool Divamakeup! I like the last one a lot, the cat person. I need to start putzing around with this and see what I can do now too.
  • FSMCDesignsFSMCDesigns Posts: 12,803

    I have blender and maya and they have so many plugins on top of built in hair system that I kinda get overwelmed. And I hear cinema 4d is getting ornatrix now and 3dsmax hax hairfarm. So I want to ask the daz forums what's ther'e worlflow on creating custom hair

    C4D will be just as complicated if not more than Blender or Maya. If you can't create hair in either one, then you might want to start with something else instead. If you are planning on doing normal type transmapped genesis hair, the kind that was released before the dynamic 4.11 items came out, then any modeling app will do the trick, you just need to learn how to use the app to model it.

  • 3Diva3Diva Posts: 11,956
    edited August 2019
    Whoa those are really cool Divamakeup! I like the last one a lot, the cat person. I need to start putzing around with this and see what I can do now too.

    Awww Thank you! :D I adore the new strand-based hair! I find it to be a lot of fun (challenging too, but that's part of the fun for me - figuring out how to do certain things that I want with it). I hope you give it a real go - like anything new it can be a little frustrating at first until you learn what everything does. But once you get things figured out as far as what does what it becomes much easier and much more fun. :)

    Post edited by 3Diva on
  • I have blender and maya and they have so many plugins on top of built in hair system that I kinda get overwelmed. And I hear cinema 4d is getting ornatrix now and 3dsmax hax hairfarm. So I want to ask the daz forums what's ther'e worlflow on creating custom hair

    C4D will be just as complicated if not more than Blender or Maya. If you can't create hair in either one, then you might want to start with something else instead. If you are planning on doing normal type transmapped genesis hair, the kind that was released before the dynamic 4.11 items came out, then any modeling app will do the trick, you just need to learn how to use the app to model it.

    I bought the gmh hair plugin with free hair card brushes with zbrush and maya and they work well enough. I just want people's thoughts on the various hair plugins for various software.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,874

    Blender has a few hair tool plugins free and paid for making different types of har, in Zbrush you only need create a vertically mapped insert mesh shaped like a tapering strip and you could easily create transmapped hairs or use wide vertical mapped fibermesh strips with transmaps

  • wolf359wolf359 Posts: 3,867

    I have blender and maya and they have so many plugins on top of built in hair system that I kinda get overwelmed. And I hear cinema 4d is getting ornatrix now and 3dsmax hax hairfarm. So I want to ask the daz forums what's ther'e worlflow on creating custom hair....... I just want people's thoughts on the various hair plugins for various software.

    Two issues here it seems.Hair  for use in Daz studio and the proprietary systems of other programs that  have no relevance to people who do not own those programs.

    Daz's new stand based hair is better than ancient poser system 
    for certain but seems not  easily suitable for animation by Non PA's 

    Maxon just released R21 with no mention of any new "ornatrix" hair system .

    I have used C4D's current hair module on imported genesis figures,despite its age and being single threaded (IIRC), it has powerful styling options.

     

     

     

    Maya's "Xgen hair is some of the best, most natural looking I have seen however.
     

  • nonesuch00nonesuch00 Posts: 18,441

    I'm partial to Daz Studio for hair creation, myself. :) The strand-based hair is awesome, imo. 

     

    Isn't stand based hair pretty limited? and I thought you needed to be a PA to use all the features

    Yes, SBH cannot have dForce physics applied to it so you have to make a new SBH for each pose and that makes in not ideal for animation also.

  • 3Diva3Diva Posts: 11,956

    I'm partial to Daz Studio for hair creation, myself. :) The strand-based hair is awesome, imo. 

     

    Isn't stand based hair pretty limited? and I thought you needed to be a PA to use all the features

    Yes, SBH cannot have dForce physics applied to it so you have to make a new SBH for each pose and that makes in not ideal for animation also.

    I don't see why you'd feel like you have to make a brand new SBH for each pose. You can shape it or comb it differently if the pose calls for it, but there's no need to have to make new hair for every pose. 

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,874

    Basically you use the hair that suits your needs,

    I use Carrara for example because it has dynamic hair, physics, particles, animated textures, plant modeller, terrain modeller, spline modeller, metaball modeller as well as a vertex modeller, DAZ studio only is used to get stuff into Carrara for me or to render as alpha images to composite what I cannot with Hitfilm.

    You can do likewise with Blender, Maya, C4D etc.

Sign In or Register to comment.