DAZ women are too tall
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DAZ women are too tall
in The Commons
I'm just posting a thought or two here. Please feel free to comment.
Sure, there are women in the world who are close to six feet tall. The thing is though that there aren't that many of them. Thankfully there's a morph that you can use to change the height. Many of the G3F and G8F characters I use have been dialed down to 5' 7" (170 cm) which (IMO) gives a more "normal" height relationship to DAZ male chaaracters. Of course this throws off any male - female couples poses. Life isn't perfect.
Comments
La Pasion Poses uses Diego 8 (5' 10" - 178.0 cm) & Gabriela 8 (5' 5" - 165.2 cm), whose height relationship may be more to your liking.
Duplicate post deleted.
I think Sydney is supposed to be about 5' 7" but yes I also think the ladies are a bit tall. But I agree I also dial them down a bit :).
Te male figure also has a hieght slider, problem solved.
Funny, since I have been working with daz figures in Unity in VR, I get my measurments by standing up from my office chair to see how tall they are in relation to me (I and 6'1) LOL
Premade characters seem to be rather lofty I agree
Stephanie petite and David used to be the more "normal" range DAZ Original characters
I never change just the height myself I look at leg arm and torso lengths to get realistic proportions as most people vary in those rather than all over proportions.
Another pose set designed with a more likely height relationship in mind is this one. (Not personally tried it, I just happened to remember it was in the store).
https://www.daz3d.com/z-my-short-girlfriend-shape-presets-and-poses-for-genesis-8
Given the original problem is the relative heights of male and female, shrinking the male to fix the problem with the poses no longer matching up just takes you back to the original problem.
The point is not to simply have Measure Metrics say that the female figure is however many centimetres tall, because the decision that one "unit" in the renderer equals one centimetre in real life is ultimately arbitrary (as evidenced by the fact that programs do not agree; a lot use one unit per metre, some use inches or feet, and I often work with a game engine that uses 1/16ths of a foot as opposed to anything sensible like a common real world unit).
True, the male can be shortened using the height slider. At that point the male and female character are close to the same height again. What I am wanting is the (stereotypical?) normal difference in height between men and women. Sure, there are short men and tall women. No argument.
Thanks for the tip on the short girlfriend poses. I'll look into that.
I agree to a point that the actual height is somewhat arbritrary. Where that starts to come unraveled is when there are recognizable height of size objects in the render. It may not be something that one can call out (she is too tall compared to that desk top) but may be a "something isn't quite right" reaction. Maybe I'm overthinking.
I honestly don't see the need to make figures exact heights when we have the tools to do things ourselves. I have no use for measure metrics even though it is in my product library and even though I do plenty of scenes with figures of various heights, it just sems to pedantic to me whe playing with digital figures in DS.
While most women are indeed shorter than I am, so are most men. It happens maybe once a month that I meet someone who's taller than I am, so I really don't look much into how tall people are: practically everybody is a shorty to me. If the police were to ever ask me about the height of some suspect, then all I could say would be "shorter than I am".
It just makes me less inclined to buy poses actually
some do make sets for several figures which helps if one decides to use premade poses
I end up creating my own or "fix" the poses in a purchased package for the height difference and saving it as a new pose. As I indicated earlier, I may be overthinking things. I do tend to do that.
David 3 had a leg length dial i often used. and was measured in poser native units.
i have no mental reference for a centimeter. centimeters a mystery of life.
i miss when ice cream came in even quarts, pints, and half gallons.
For aniblocks etc I use the pose controls to adjust stance etc, I guess that could work with pose sets too
...Steph4 was one of the first to actually load in at a reasonable height: about 5'5"
Steph petite was little an cute. She was generation 3
Aiko4 was like a giant next to poor Steph. Its does not bother me about scale of a character, though i tend to be like most people & scale and remorph & tweak things most of the time anyway, So I'm cool with a 6 foot girl .though sometimes i wish i could rescale & morphs myself like a daz character. , because i am 5,9, female & built like a granite bolder
When it's possible, you should try the poses optimized for the height that you want to use.
Genesis 8 Female by height :
1 Kilometer = 1000,00 in decimals, so 10.000 centimeters (kilo means thousand)
1 Centimeter = 0,01 in decimals, so 0,00001 kilometer (centi means hundred, so 1/100)
The system goes in steps of ten, so you only have to remember to either times it by 10 (one step bigger), or devide it by 10 (one step smaller) :) The comma jumps one step to either the right (bigger) or to the left (smaller). When a figure is 1,83 he/she is either 183 centimeters or 1,83 meter. (Or 18,3 decimeters, but that unit isn't used as often)
Yes but the annoying thing is 1 inch is 2.54cm and a foot is 30.58cm and a yard is 91.44cm and I am 5ft tall, so 152.4cm and I sound a lot bigger round in cm as well.
36-24-38 sounds much better than 91.44-60.96-96.52
Naw, most character specific pose sets are just glamour stuff, or else sci-fi or fantasy, and that's fine, but not for everyone. With some kind of pose utility like Ultimate Pose Mixer, it's far easier to find a pose that does sort of what you want and then make adjustments. Pose, lock, unlock body part, adjust body part, lock, unlock next body part, etc. I use UPM on just about every figure in every scene now.
Also Kanade 180 cm? That's just nuts.
..Steph4 was a godsend for my teen characters as she also had the NPMs (Natural Petite Morphs) which actually let me dial breast size down almost flat without distortion (however I also needed to get the Unimesh Fit add ons for clothing so it wouldn't distort).
First go at the Steph4 version of my primary character Leela was the pic below.
Big Love Poses are for Mei Lin (5' 4" - 163 cm) and Michael 8 (6' 2" - 188 cm)
I guess the recent Ultimate Pose Master can help too.
This is completely bonkers. My wife is 5'1", which is below the average, but a perfectly normal height for an adult woman. She is shorter than all but one Daz female characters, including all of the supposed teenagers. Conversely, more than half the Daz women are above average female height, with at least five of them being in the top 1%. Take a look at this chart to get an idea of how nuts this is, and THEN factor in that the data is over ten years old and from the US, which is already on the higher end of the scale in terms of height. In some parts of the world, tiny old Mrs. Chow would be solidly average in height.
The original poster is asking about common gender height relationships. Completely reasonable.
Always worth a reminder of other height relationships that may be less common, but are no less real. Here is Elizabeth Kucinich and her husband Dennis. Dennis had been a mayor and a Congressman. It is not an exaggeration to say that they were local celebrities in the small town known as DC, independent of his politics. Repeat, not related to his politics. Don't make this about politics. It is about posing couples of different height.
Here is a local tribute to Elizabeth Kucinich on the occasion of their departure.
https://www.washingtonpost.com/blogs/compost/post/goodbye-to-mrs-kucinich--and-to-her-husband-dennis/2012/03/07/gIQAGZU9wR_blog.html?noredirect=on
Egads, we are a petty town.
There are always outliers. The problem is that those outliers have become the norm with Daz.
Then there's this whole "teen" thing. The average woman IRL doesn't get a whole lot taller than she was on her 15th or 16th birthday, so how is it that Daz females have a growth spurt as soon as they hit 18?
Maybe DAZ men are just too short. They need to step up their game.
Actually, looking at the men is where things get even crazier:
Toon Dwayne 8 - 150 cm / 4'11"
Mr. Woo 8 - 163 cm / 5'4"
Lee 8 - 170 cm / 5'7"
Ollie 8 - 173 cm / 5'8"
Lucas 8 - 176 cm / 5'9"
Floyd 8 - 178 cm / 5'10"
Diego 8 - 178 cm / 5'10"
Owen 8 - 181 cm / 5'11"
Christian 8 - 181 cm / 5'11"
Sanjay 8 - 181.6 cm / 5'11.5"
Nix 8 - 183 cm / 6'0"
Edward 8 - 183 cm / 6'0"
Elios 8 - 187.98 cm / 6'2"
Michael 8 - 188 cm / 6'2"
Landon 8 - 188.3 cm / 6'2"
Vladimir 8 - 191 cm / 6'3"
Darius 8 - 193 cm / 6'4"
The Brute 8 - 212 cm / 6'11"
Since the average male is around 5'9", and the average of all these heights is just under 180 cm / 5'10", these figures much more accurately represent real men. On the other hand, the average height of all the Daz women is 171.36 cm / 5'7.5", which is not only much taller than the average real female, but almost as tall as the average real male.
There are also more distinct outliers on either side. The Brute is exceptionally tall, which is the exact intent of that character, but it's much easier to find men who are as tall as Darius or Vladimir than it is to find women as tall as Victoria or Tasha. Mr. Woo is much shorter relative to real men than Mrs. Chow is relative to real women. However, Toon Dwayne is where things go completely off the rails. At 4'11", he is not only the shortest Daz base figure there is; he is not only shorter than Mrs. Chow, an elderly Chinese woman; he is not only shorter than all of the teenage girl characters; he is actually shorter than the cute, cartoony females like Kanade and the Girl. Meaning that these characters
all TOWER over this one:
edit: just realized I left some characters out of my initial chart that bump the average a tiny bit higher, but not enough to change the substance of my post. The chart has been amended with these characters.
Sigh.
*Joke.*
*Your head.*