Anyone use/used Marmoset Toolbag for DAZ scenes/characters

I have never used it, but heard lots of good things about it and seen some amazing renders outside of the DS community with it. it's been on my Steam wishlist for awhile and now that it is on sale for Black Friday i was thinking of picking it up, but figured i would ask if anyone had experience with it first, epsecially with using it and VR

Comments

  • akmerlowakmerlow Posts: 1,124
    edited December 2019

    I think you ll need to experiment with materials and stuff, like with most other "to external render" situations for good results.

    Post edited by akmerlow on
  • FSMCDesignsFSMCDesigns Posts: 12,803
    akmerlow said:

    I think you ll need to experiment with materials and stuff, like with most other "to external render" situations for good results.

    Thanks, but am very aware of that. I used Maxwell, Vray and luxrender all before Iray and had to tweak all the time, part of the reason I like Iray in DS.

    i went ahead and passed on the sale and put the money towards the new Valve index instead to replace my Rift S.

    Thanks for the reply though yes

  • akmerlowakmerlow Posts: 1,124

    Ah, i see!
    Yeah, well, imho Marmoset Toolbag is the most used by 3d model creators to showcase their new model they created in zbrush, for example.

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