vehicle wheel movement

KeithHKeithH Posts: 338

The wheel move on most vehicles you purchase. I only do still scenes, not animation.

How do I capture it to look like the hweels are moving in my scene?

Thanks

Comments

  • Richard HaseltineRichard Haseltine Posts: 104,209

    You'd need to apply some radial blur to the wheels, probably best done in an image editor after the fact but you could try rendering the wheel flat on, with the rest of the mdoel hidden, save as PNG, take that into an mage editor t blur it (and blur the transparency too), then apply that to a scaled plane in DS and place it over the real wheels to partially hide them (or wholly hide them - I'm not sure which would look best).

  • KeithHKeithH Posts: 338

    Gives me a place to start - much appreciated.

  • Griffin AvidGriffin Avid Posts: 3,788
    edited April 2020

    That's a post-work thing for me.

    Working outside of Daz, after, I select the wheel, copy it to a new layer and apply a motion blur and place that on top the full render.

    and sometimes adding extra post work stuffs to increase the effects.

    Capture_Wheels and Cogs Wheel.PNG
    725 x 524 - 871K
    Capture_Road Rage splasher.PNG
    741 x 957 - 1004K
    Post edited by Griffin Avid on
  • KeithHKeithH Posts: 338

    Thanks :) 

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,889

    ....and a lot of them don't turn more than one cycle for animation either which is rather useless

    as an aside for those who do do animation 

    the combine harvester being the last example I came across

  • KinichKinich Posts: 887

    An option, not perfect, but might work for some of what you want is Blur Crazy.

    Another option is to use the Motion Blur function in the 3Delight render engine, render the scene in IRay, render the wheels only (hide everything else  (the Multipass/Mask tool is also useful for this sort of thing) in 3Delight using motion blur (in the Advanced tab), then combine in postwork. Been years since I used the 3Delight motion blur system but if I remember correctly you need to set the scene, adjust the timeline, rotate the wheels, turn on the motion blur and render away.

  • KeithHKeithH Posts: 338

    Thanks 

  • Sven DullahSven Dullah Posts: 7,621
    edited April 2020

    ....and a lot of them don't turn more than one cycle for animation either which is rather useless

    as an aside for those who do do animation 

    the combine harvester being the last example I came across

    Yeah, I've come across a number of products...luckily been able to turn limits off for rotation in most cases;)

    3DL blur works well, as long as you set up the timeline correcty, and set the blur samples high enough. As mentioned, rendering separate layers and combining in post is an option.

    ...couple of 3DL renders...

    Post edited by Sven Dullah on
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