Texture resolution

Are there any rules of thumb for the resolution of textures used on objects? I mean obviously the higher the better but I am wondering about say using a 512x512 texture on an item that will be rendered in a scene that would be say 1000x1000.

Comments

  • HavosHavos Posts: 5,434

    Depends on the size of the object, and whether or not the texture is or is not tiled. If the texture is placed on a small button on a jacket, 512x512 will be just fine, but if it is for a large wall, floor etc, then you will need a much higher resolution, maybe as high as 4K.

  • SevrinSevrin Posts: 6,312

    Another consideration is compression.  An uncompressed PNG may have better detail than a compressed JPG.

  • GalaxyGalaxy Posts: 562

    Another consideration is repetition. A 512X512 will be just fine for larger objects.

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