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All this talk of 'art direction' has nothing to do with the base 8.1 figure, which was what OP was asking about. Another thread 'Art direction since the introduction of 8.1' would be the place to discuss it.
What moved me to get on board with 4.15 was Acting Skills 3 for Genesis 8 and 8.1 Females, just for the eye movement. As for the eyes themselves, Natural Eyes II for Genesis 8.1 Females and Males is probably also a good idea.
As a texture artist and skin maker, I feel that Genesis 8.1 brings some great improvements that I personally really appreciate. I am a HUGE fan of the PBR shader, especially now that I have worked with it over multiple packs.
The new Eye UVs are vastly improved, moving the Iris helps blend the iris with the eye white so much better. The new UVs do make it much easier to blend seams between the head neck and ears. I love the added detail dial and I LOVE the Makeup dial-that can be used for Makeup but also for tattoos and other overlays.
The best part is you can still use your favorite genesis 8 characters with 8.1.
on a side note I have new computer now but 8.1 still worked just fine on my old computer with my Quadro M4000 GPU, albeit rendering was slow but all my Iray renders were slow LOL
He is Genesis 8.1, with the new UVs and the PBR shader...for an example ;-)
Nice render!
Well, Rocco looks very good, and he reminds me of your Uber work, but we haven't anything close to that the store. Except for VOOTW's Rose, who is now MIA. I've been using her skin on most G8.1F characters and am really glad I snagged her before she poofed. Most of what we've seen in the store has been pretty bloodless.
I think the same. There might be some improvements regarding skin shader and eye UVs, but overall, most images I saw have a noticeable cartoonish look.
I know that DAZ is trying to jump the non-binary trend with 8.1, but for me, Michael 8.1 looks not really manly. So, I definitely do not miss this character in my library.
Although I'm not a fan of the morphs Michael 8.1, Cleopatra 8.1, & August 8.1, and I've gambled that we are going to head towards the realism of Torment 8.1's morph (minus his theyness), if there were no new feature other than the Eye Look Automatic switch---which automagically does what was previously tediously difficult to do---the update would be worth it.
I'd like to learn how to do this. How do I alter the scene ID of the lashes and tear to use with 8.0? Also, do I then make the eye moisture from 8.0 invisible when using the 8.1 tear?
Edit->Figure->Scene Identification
Be awesome if that ruddiness, freckles/moles, hair follicles, and pores were seperate layers in that character's materials.
I keep beating the 'but they took away scatter and transmit intensity' drum on why I'll continue to use the Uber shader over the new 'PBR' shader. The fact that the new shader adds microdetails that I honestly haven't seen make a lick of positive difference yet means nothing to me with the loss of what we had with the Uber shader. I also don't like the new AO maps and how they deal with specularity.
Hmm. When I do that, the list is blank. I start DS, and create a new scene with just the 8.1 lashes. Then I do what you say, but that list is empty. Search doesn't work either. I don't use the CMS. Is that the problem?
If the list does not show up, you click on the 3 dots to the right of the arrow. This will show a large list of all the different models. Just go down to Genesis 8 Female or Male. BTW, if you load a Genesis 8 or 8.1 first, the list should populate like the pic that was shown. I believe that is why the list does not populate for you when you load only the tear/lash by itself.
To keep things less confusing, give this new prop a new name. Make it whatever sounds good to you. You cannot use a decimal point, so I just called mine "Tear 81 for 80" or something like that. This way you do not confuse it with the other tear, or risk overwriting the 8.1 tear. Also, move the viewport around to focus on the tear/lash. What is in the viewport becomes the thumbnail by default. You can make own your thumbnail, too, it you want, and replace it. I think Daz can handle 256 by 256 pixel size images for the thumbnail. So you can make your own nice thumbnail, or place text in the thumbnail to make it easier to spot.
After doing this you will need to save this as a new support asset>figure prop asset. It will ask you what vendor, you can use your own name or even Daz's if you want. It doesn't matter, this doesn't turn you into an actual vendor.
If you use both the new 8.1 tear and lashes on 8.0, then you do not need the 8.0 eyelash prop at all. But if you do use the old 8.0 lashes with the new tear, you might want to hide the old tear. You don't have to, though. You can test it out and see how the renders look. You might prefer having them both on! It is all up to you.
With this method, you do not need to use autofit or anything. In fact autofitting might not work as well. So this is not only easier, but works better.
You can do this Scene ID change on all of the new props. The tear, lash, and all body hair for 8.1 can all be easily used on 8.0 with this method. This method is so easy and simple that I have to say it really irritates me that Daz did not bother themselves to do it in the first place. They actively chose to ignore this just to push 8.1 on to you guys so that can claim 8.1 has so many new features. They know that most users are unaware that this is even possible. After all, if all the props can be so easily used on 8.0, along with the skin shader it sure makes 8.1 look silly, doesn't it? They need to have their bullet points, LOL.
Additionally, you can even use all the same data morph files from the old 8.0 genital props on the new 8.1 gen props. It is as easy as copy and pasting the data folder with genital morphs to the new 8.1 gen morph data folder!
I'll have to remember how to save the new UVs for use on 8.0, at least for the eyes. This is from memory, so I might be wrong. You first load a dev model of 8.1. The dev models are in the starter essentials if you don't have them. Go to parameters and change the mesh resolution from high res to base. Now export this figure as OBJ. Give it a name, like "81 UV" or something. Now load a dev load of 8.0. Switch mesh resolution to base like before. Then go to the surfaces tab. Click the little menu and one of the options is to load a new UV. Select this and load the 8.1 UV you made. Now you have the 8.1 UV for 8.0, but this only works for the eyes. This allows you to use any eye textures for 8.1 on 8.0 characters by changing the UV set under the eyes. Sadly there is no way I know of yet to use the new neck texture on 8.0, since 8.0 doesn't have enough options. But I am sure there is a way to do it, I just haven't figured it out.
I really appreciate this thorough response. However, when I load Gensis 8.1 Basic Female (that has the lashes and tear) and select the lashes and go to Scene ID as instructed, it's still blank. See my screenshot.
Are you on Mac?
In your pic I see a small box with a triangle and lines on the far right of the select compat base window. Click that and you should see some drop down menus.
Load Genesis 8.1 first, then the lashes. Then do the scene ID.
Otherwise, I can only say this has something to do with Daz's Mac installation being different from Windows.
I am on a Mac. I noticed that G8.1F loads with the lashes and tear, so I deleted them and reloaded them (but it doesn't seem to make a difference).
The triangle icons you mention open to lists, but the only other option is "None". When I click the ... icon, I get a window with a search bar and that's it. Search does not seem to work.
I agree, it`s personal taste, but it`s more of what my followers and clients want. Im not known for the stylized/toony characters.
Just my take on what I have bought so far.
Im not too keen on Vicky 8.1`s overall look. But I have been taking her skin and using it on some my own characters, and the reception has been great. Some have said that it`s some of the best work that I have done. Of course I had to tweak it some to get some the red out, but other than that, I am happy with pruchasing her (skin).
Ginny`s skin is nothing special, and she looks mad as heck LOL But I will keep playing with her.
MR Layla`s skin is awesome! Until you get to her legs. Im not sure why, but her legs seem to be a different color...more red? Looks different from the promos. Or maybe she`s supposed to have tanned legs and only tanned legs. It doesnt really make a difference if she wearing clothes. But none of my girls wear clothes.
I just got Bluejaunte`s Gaia.
And in typical Bluejaunte artistry, she is great! I think her skin is perfect for what I make. I have only used her skin though as I`d hate for Bluejaunte to see the terrible things I put his girls through LOL, but Im as always, very very happy with Bluejaunte`s characters. So far the best 8.1 character IMHO.
Mike on the other hand and the other 8.1 males and or morph kits, Im going to have to pass on those. They look too toonish for me. I dont use many males anyway, and the ones that I already have work well as props in my scenes.
Just my take on 8.1
Where are the Visemes poses located for 8.1? Working with a Male 8.1 character and they're not available.
Making the G8 base expressions (and any expressions that are using them) work on G8.1 requires DS 4.15 and removal of dummy/placeholder expressions that are installed to G8.1 morph folders - These dummy/placeholder expression files have no other function than to prevent the base G8 expressions from loading.
The dummy/placeholder files are located in; (if installed with DIM or manually)
...\Data\DAZ 3D\Genesis 8\Female 8_1\Morphs\Daz 3D\Base Pose Head\ (255 files)
...\Data\DAZ 3D\Genesis 8\Female 8_1\Morphs\Daz 3D\Expressions\ (24 files)
...\Data\DAZ 3D\Genesis 8\Male 8_1\Morphs\Daz 3D\Base Pose Head\ (255 files)
...\Data\DAZ 3D\Genesis 8\Male 8_1\Morphs\Daz 3D\Expressions\ (24 files)
Please make sure you are removing the files from G8.1 morph folders and not G8 morph folders.
And nearly three months later this weirdness still hasn't been addressed by Daz.
I don't if you can change the scene ID of an item that is already attached to a figure. Try loading lashes and tear alone, without the 8.1 figure. I think they're under people/genesis 8 female/anatomy.
I've been trying to figure out what the "Eye Look Automatic" switch does...?
I can't see the installers removing anything from the customers computer (unless the customer tells them to do that), they can only replace what's already there and as long as the "Genesis 8 Starter Essentials" has these files, they will need to be removed manually.
So Genesis 8.1 with one of the advanced features being the better expressions, doesn't have visemes...
I don't understand that either.
I don't understand that either.
If you remove the dummy/placeholder files, the G8 visemes will become available