Ideas for rendering a scene wi…
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Ideas for rendering a scene with quicksand?

in The Commons
Hi everybody. I have a project coming that will require a character sinking in quicksand. I am at a bit of a loss on this one. Has anyone ever had luck making a convincing representation of quicksand before? If so, would you mind sharing how you achieved it? Thank you.
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The best way to do it would be to look at images of quicksand, and see what about it looks different. But honestly, most of what would make it look realistic would be to make the clothes wet where they sink, and covered in muddy sand. It's not the quicksand part that would be tricky, it's retexturing the clothes that would be.
I just discovered this thread, after I have an interest in producing an 11-minute cartoon in an animated series I am developing. The episode in question is set in a jungle in Africa, and requires quicksand, since one of the heroines will end up in quicksand midway through the segment.
I purchased props needed for a jungle/rainforest set today. The major work I will have to do is set up the jungle's landscape.
I'd use something like the https://www.daz3d.com/liquid-pack or one of the rigged water packs and one of the nature shaders. Ex. https://www.daz3d.com/nature-shaders
Really it'd need only a bit of sinking of the sand like a boundary where the sand meets the sinking body. I've seen quicksand disguising a sinkhole before and it didn't look different than the surrounding sand except you could see an area of sand piled a bit up from the spring water.