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ARKIT Facial mocap in Blender … Daz 3D Forums > 3rd Party Software > Blender Discussion>ARKIT Facial mocap in Blender …

ARKIT Facial mocap in Blender is here NO IPHONE reqrd

wolf359wolf359 Posts: 3,875
November 2023 edited November 2023 in Blender Discussion

I tried it.. it works with any rig type. 

 

 

Post edited by wolf359 on November 2023

Comments

  • PadonePadone Posts: 3,873
    November 2023

    This is just to add that diffeomorphic already can import livelink mocap to facs, so you just grab the landmark csv. Thank you Wolf for this nice video that is very complete since it also shows how to edit and mix the mocap within blender, that's not always obvious.

    https://bitbucket.org/Diffeomorphic/import_daz/wiki/Morphs

  • wolf359wolf359 Posts: 3,875
    November 2023 edited November 2023

    Padone said:

    This is just to add that diffeomorphic already can import livelink mocap to facs, so you just grab the landmark csv. Thank you Wolf for this nice video that is very complete since it also shows how to edit and mix the mocap within blender, that's not always obvious.

    https://bitbucket.org/Diffeomorphic/import_daz/wiki/Morphs
     

     


    Thanks
    @Padone 

    I have not updated my diffeo in a  quite a while (Still on 1.6.2)
    So I do not have that FACS panel to import live link data so

    I updated  to  1.7 and now it works with G8.1 or higher

     

    Post edited by wolf359 on November 2023
  • wolf359wolf359 Posts: 3,875
    November 2023

    Update: sadly the CSV facial mocap files that work perfectly with Blender native characters  horribly distort the eyes of Genesis 8.1 and G9 when I  load them with the diffeo angry

     

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ARKIT Facial mocap in Blender … Daz 3D Forums > 3rd Party Software > Blender Discussion>ARKIT Facial mocap in Blender …