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shell not moving with body dur… Daz 3D Forums > 3rd Party Software > Unity Discussion>shell not moving with body dur…

shell not moving with body during animation

ericross57ericross57 Posts: 4
December 2023 in Unity Discussion

Title. The geoshell will simply not move with the characters' body during the animation any advice?

Screenshot 2023-12-06 at 12.11.37 AM.png
1436 x 1128 - 716K

Comments

  • ArtiniArtini Posts: 9,835
    December 2023

    I have seen this problem in Unity, as well.

    Would like to know a solution to this issue too, if anybody knows.

     

  • aweswanaweswan Posts: 81
    December 2023

    I tend to avoid using geo shells as they can cause issues.

    Things you can try - 

     

    If your not using head morphs - Add the helmet to the Head bone.

    Do the shells have a mesh renderer or a Skinned meshrenderer? If it's a mesh renderer, then it won't animate with bodies skeleton.

    If it is a skinned mesh renderer, is the skinnedmeshrenderer using the bodies skeleton for animating?

    Does the suit have extra bones in it ? I've seen this cause issues before. Maybe multiple bones call hip ?

     

     

  • aweswanaweswan Posts: 81
    December 2023

    Also, when exporting, the geoshells, or anything that moves with the body, they should be "under" the figure [ie part of the figure]. 

     

    You've probably exported this as a separate object to the figure.

     

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shell not moving with body dur… Daz 3D Forums > 3rd Party Software > Unity Discussion>shell not moving with body dur…