Creating Transgender Figures ?

   I've been trying to find a simple way to transform my male figures into a female form while retaining male genitalia or adding male genitalia to my female figures... with no luck. Any tips, tricks or helpful suggestions would be appreciated.

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  • Sfariah DSfariah D Posts: 26,773

    which figures are you using?  Genesis 2 or Genesis 3? or others

  • Oso3DOso3D Posts: 15,056
    edited January 2016

    GenX2 does the job really well.

    I use it all the time for geografts that are tied to G2M or G2F. So, for example, I've made female Reptilian 6, male Anemone, etc.

    I sometimes use it for clothes that don't autofit cross-gender very well, too.

    I can't recommend GenX2 highly enough -- it has essentially merged my entire Genesis/Genesis 2 morph library, giving me a lot of freedom to create specific characters.

     

    Post edited by Oso3D on
  • ChoholeChohole Posts: 33,604
    edited January 2016

    I would suggest that the original Genesis would be the easiest figure to use to do this, as Genesis is androgynous.

    So Genesis, and you would need the M5 and V5 pro bundles to get the anatomical details

    Post edited by Chohole on
  • Renderotica also has scripts and products for Daz Studio allowing one to put G2M's genitalia on G2F and G3M's on G3F.

    --MW

  • Ken OBanionKen OBanion Posts: 1,453

    Renderotica also has scripts and products for Daz Studio allowing one to put G2M's genitalia on G2F and G3M's on G3F.

    --MW

    Damn it, you stole my thunder! wink

    Seriously, though, you really need to check out Renderotica; they definitely have what you need to do what you want to do....

    But be warned: the site is definitely NSFW, and huge chunks of it are NC-17(+)!

  • HavosHavos Posts: 5,450

    I have had mixed success moving geografts between the genders, and if I recall, the gens (or anatomical details as DAZ calls them now) were one of them that did not work. However I did manage to move them between G2M<->G2F using this:

    http://www.daz3d.com/genesis-2-cross-figure-resource-kit

    This will not work for Genesis 3 however using its cross figure resource kit, as that kit can not handle geografts (due to the different meshes of G3F and G3M)

  • kyoto kidkyoto kid Posts: 41,447

    ...hmmm, seems with each iteration of Genesis we seem to be moving back to the original Mil/Gen figure concept of years past. 

  • ghastlycomicghastlycomic Posts: 2,531
    kyoto kid said:

    ...hmmm, seems with each iteration of Genesis we seem to be moving back to the original Mil/Gen figure concept of years past. 

    It's really Genesis in name only at this point, they've basically gone back to Victoria/Michael as their figures but use Genesis solely as a marketing brand.

    If I was going for transsexual figures I'd use Genesis 1 figures simply because it allows for a blending of male and female features.

  • Oso3DOso3D Posts: 15,056
    edited January 2016

    Genesis 1 would be the cheapest/easiest way to do it, yeah. And with the amount of content you can filter back into Genesis, I don't think you loose anything very significant.

    (And if you get GenX2, you can migrate a lot of content from Genesis2 to Genesis, if you choose)

    Here is an example of GenX2 on a Genesis 2 Female figure to make a male figure: http://willbear.deviantart.com/art/G2f-M-569249625

     

    Post edited by Oso3D on
  • HavosHavos Posts: 5,450

    Given you can get G2F to look exactly like G2M in the T-Pose just by using transferred shapes, I think the major problem with Genesis 2 for transgender would be the bends, as the weightmaps of each have been optimised for their own gender. Below is both Genesis 2 genders displayed, with G2M morphed into G2F, and then both given the same pose. The elbows look different, though at a simple glance it is hard to say which bend is better. G2M is on the right, in case anyone was wondering.

    G2F and G2M as G2F.png
    1447 x 882 - 1M
  • Serene NightSerene Night Posts: 17,701

    You can genx characters of different genders or use a character like Nailin. I found some shoulder issues when I genxd  gen2 male into a female. Genesis would be the best choice.

  • ScavengerScavenger Posts: 2,674

    Nailin?

  • riftwitchriftwitch Posts: 1,415
    edited January 2016

    As someone else pointed out, the easiest way is to use Genesis 1. That does require purchasing Pro Bundles to get the genitalia you want, but it works well. I've only done one render like that, for a friend who's into that kind of thing, but it worked well. Naturally, I'm not going to post the image here.

    If you're looking to do clothed  characters, then the genitalia don't really matter. You could use the transfer utility or GenX to transfer genital bulge morphs from one figure to another.

    Post edited by riftwitch on
  • Serene NightSerene Night Posts: 17,701
    Scavenger said:

    Nailin?

    Sorry. I fat fingered the name Nalin he is a male shape for gen 2 female

    http://www.daz3d.com/fw-naida-and-nalin

  • kyoto kid said:

    ...hmmm, seems with each iteration of Genesis we seem to be moving back to the original Mil/Gen figure concept of years past. 

    It's really Genesis in name only at this point, they've basically gone back to Victoria/Michael as their figures but use Genesis solely as a marketing brand.

    If I was going for transsexual figures I'd use Genesis 1 figures simply because it allows for a blending of male and female features.

    At least it's easier than it used to be to put clothes for one figure on another. Autofit, clone shapes, and cross-figure resource kits really help. But I still miss the days when there one a single base figure [Gen1], and you could stick dresses on it without having to worry about different numbers of polys in the chest area. Sigh.

    --MW

  • Oso3DOso3D Posts: 15,056

    MW: Over time I've come to re-appreciate the versatility of Genesis1, particularly now that I have the ability to siphon lots of 'newer' Genesis 2 stuff over to it.

    I mean, right now, the only compelling reason to use Genesis 2, for me, is to fit some clothing more easily, and for geografts I can't use with Genesis 1.

     

  • Subtropic PixelSubtropic Pixel Posts: 2,388
    edited January 2016

    I feel it's okay to say this now, but way back in the original Victoria Millenium Woman and Michael Millenium Man (version 1) "Zygote days", I thought that these figures were too similar gender-wise, and sometimes a friend seeing my work would say so too; occasionally in ways that were not flattering to my artwork, especially since my intentions were not coming through in the final work.  The models were the limiting factor back then, preventing my final work from showing what my mind's eye was seeing.  Frustration ensued, and that was one contributing factor to me disappearing for so long. 

    Genesis 1 fixed some of the awkward elbow and knee bends (especially on the inside of the elbow and the back of the knee), and Genesis 2 improved on that even more and also fixed the androgeny problems I was having.  [Clarification:  Of course, they're only "problems" if they're preventing your intent from coming through, and this was the case for me.]  Today I like Genesis 3 the best for the things I do, but Genesis 2 bundles still contain clothing and stuff that can be brought forward to Genesis 3. 

    Like others have suggested, if I had a need for transgendered characters, I would probably go look at Genesis 1 as my starting point, as others have suggested.  DA is another good source, but that stuff is not managed by DIM.  I prefer DIM management; it's actually easier for me.

    Post edited by Subtropic Pixel on
  • Oso3DOso3D Posts: 15,056

    An example of a character from my webcomic: http://willbear.deviantart.com/art/Mystic-Hermaphrodite-584784532

    (warning: nude hermaphrodite)

     

  • tsmccreatortsmccreator Posts: 32
    edited January 2016

    I've just checked out Renderotica...very cool stuff. Thanks guys. However, having a problem locating and utilizing the content that I downloaded from them. Any help ??

    Post edited by Chohole on
  • fixmypcmikefixmypcmike Posts: 19,619

    The important thing when installing content is to locate the Data and/or Runtime folders in the zip -- those need to go directly under your content folder (e.g. :My Library).  Merge those folders and any other folder on the same level with the ones underneath your content folder.

  • HavosHavos Posts: 5,450

    If you have been installing DAZ content using DIM (ie DAZ Installation Manager), then it is normally a good idea to place content from other sites into a separate content directory, and then add these as Mike said above.

  • IvyIvy Posts: 7,165
    edited January 2016

       I've been trying to find a simple way to transform my male figures into a female form while retaining male genitalia or adding male genitalia to my female figures... with no luck. Any tips, tricks or helpful suggestions would be appreciated.

    If it was me creating a transgender character . i think it be easier to use a genesis character and parent the male gentiles and spin dial androgenist/female figure morph,  to me it would be much easier doing it this way, rather than trying to recreate a she/male shape using a male figure charcater.

    Post edited by Ivy on
  • Oso3DOso3D Posts: 15,056

    If you have GenX2, it's not that hard.

    If you don't have GenX2, I'd stick to Genesis 1.

    (Although, all things considered, I'd probably stick with Genesis 1 in any case unless you have a VERY compelling reason not to, like geografts)

     

  • ghastlycomicghastlycomic Posts: 2,531

    One of these days I'm going to have to make a detailed set of geographed genitals for Genesis 1 that works the way the genitals on the MakeHuman Alpha7 mesh worked. The penis would morph into a clitoris and the scrotum would morph into the labia and vagina.

  • cdemeritcdemerit Posts: 505
    edited January 2016

    Genesis 1 would be the cheapest/easiest way to do it, yeah. And with the amount of content you can filter back into Genesis, I don't think you loose anything very significant.

    (And if you get GenX2, you can migrate a lot of content from Genesis2 to Genesis, if you choose)

    Here is an example of GenX2 on a Genesis 2 Female figure to make a male figure: http://willbear.deviantart.com/art/G2f-M-569249625

     

    Yup, I pretty much exclusively use G1, I find it the most versatile for my needs. I use GenX2 to bring several G2 models (such as Antfarms Raven, RawArts Ledgendary Demon, Minotaur 6, and Antfarms Flygirl) to G1, with almost no loss of quality. (side by side, you can see some difference, but really only if you are looking hard), also I've used it to bring a number of M4 characters up to genesis (such as Rawarts Grebloids and Gigaliens) Grebloids required Kids4, which I do not have, but was able to use M4 to transfer it to G1 where I now can use it on G1 Kids.  

     

    I agree that the GenX2 is probably one of the most useful tools I've bought. and it occasionally can be found in the fast grabs bin.

     

    Post edited by cdemerit on
  • One of these days I'm going to have to make a detailed set of geographed genitals for Genesis 1 that works the way the genitals on the MakeHuman Alpha7 mesh worked. The penis would morph into a clitoris and the scrotum would morph into the labia and vagina.

    I never render genitals, but I support this effort 103%.

    I sure wish GenX3 would come out. One of my key characters is just not transferring well manually up to G3F, and I'm almost at the point of just recreating him from scratch on the G3F base. but I'd really rather not. -_-

    --MW

  • CybersoxCybersox Posts: 9,142
    edited January 2016

    One of these days I'm going to have to make a detailed set of geographed genitals for Genesis 1 that works the way the genitals on the MakeHuman Alpha7 mesh worked. The penis would morph into a clitoris and the scrotum would morph into the labia and vagina.

    I imagine that would make a lot of artists happy.  I've used the G2F figure with G2M morphs via GenX2 a number of times as a quick way of building young male teens, elfs, etc., but as others have noted, Genesis 1 is the easiest route and certainly the cheapest.  That said, if you want to go back to Gen4, there are also a couple of good M4 - female morph sets out there, including this free one: https://www.renderosity.com/mod/freestuff/?item_id=62876 while here at DAZ there's http://www.daz3d.com/m4-enhanced-mina-for-m4          

    Post edited by Cybersox on
  • CybersoxCybersox Posts: 9,142
    I sure wish GenX3 would come out.

    --MW

    X 2 

  • I imagine that would make a lot of artists happy.  I've used the G2F figure with G2M morphs via GenX2 a number of times as a quick way of building young male teens, elfs, etc., but as others have noted, Genesis 1 is the easiest route and certainly the cheapest.  That said, if you want to go back to Gen4, there are also a couple of good M4 - female morph sets out there, including this free one: https://www.renderosity.com/mod/freestuff/?item_id=62876 while here at DAZ there's http://www.daz3d.com/m4-enhanced-mina-for-m4          

    I used to use Genesis 1 as the basis for all my characters. Then, when Genesis 2 Female came out, I ported everyone over/up to her and used her as the base. The interchangeability of G2F/G2M UVs made this very easy, and, with the help of GenX2 and packages of clone shapes, I could dial in all sorts of shapes to make pretty much any body type.

    Genesis 3 makes the use of a single figure for a base more difficult, as G3F and G3M don't match geometry-wise or UV-wise. I know why, but I have to say that it's a huge pain in the ass that I can't put G3M skins on my G3F without Slosh's UV converter. Grumble.

    --MW

  • This conversation goes way over my novice head, but reading what all you lovely people have to say is rather rad. laughyes

     

    But I have done a TG render or two using the basic genesis with UlfGEN's from Maleposeritica.com. That prop will fit a Genesis 2 Female model also, but texturing it is tricky.

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