METAHUMAN POSE
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Hi, i wrapped genesis to Metahuman mesh , brought it back to Daz in his position by default pose(MH) and adjusted rigging to shape, but I don’t know how to transcribe the position of the bones into pose. In Daz they remain in zero position, Does somebody have an idea? my goal is to use that metahuman default pose for the other characters
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/9a/87a791908a69c6ec0d088e5c18a1ee.jpg)
![](https://www.daz3d.com/forums/uploads/thumbnails/FileUpload/9a/87a791908a69c6ec0d088e5c18a1ee.jpg)
Capture.JPG
516 x 571 - 30K
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Check this similar thread: https://www.daz3d.com/forums/discussion/694761/how-to-create-pose-from-morph#latest
You've just imported the wrapped OBJ as a pure morph..., it cannot be converted to a Pose. You have to manually make a pose preset according to it...
Yes that's exactly the same Thank you for your answer. I wanted this to use Metapipe2 creating Metahumans with Daz Characters. tToo bad I do not know dazscripting , I will try in Blender.
Thank you