Coal black skin during one render; fine the next.

What could have happened (Daz Studio 4.22 Public Build)? I set up Render Queue to make 16 renders of a scene from different camers. In camera 15's render the model's skin was pitch black. In no other cameras did this happen. In particular 14 and 16 were fine. When I separately rerendered the camera 15 view, it turned out fine. What could possibly happen to cause a single render of the same scene to turn the figure's skin (picth or coal or deep space) black? Everything else in that view turned out fine -- even the clothes.

Comments

  • Here is an example of the coal black skin erroneous render and the correct render. After getting the black result. I simply reran the render. Did nothing else. Then it worked. Note that only the skin was affected. Not any of the wearbles. What in the world?

    Black Skin Error detail.png
    2916 x 1032 - 4M
    Correct Skin Detail.png
    2916 x 1032 - 5M
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