Are There Going to be Humans for TOR?

FauvistFauvist Posts: 2,154

Morphs and or textures to turn him into a human figure?  https://www.daz3d.com/tor-for-genesis-8-male

Comments

  • RawArtRawArt Posts: 5,980

    No...it is a minotaur character

    You can dial down the minotaur morphs to make him more human if you want to, but the horns will look off.

  • LeatherGryphonLeatherGryphon Posts: 11,780
    edited October 2018

    Don't get me wrong, I like RawArt's creatures and have most of them but some of them don't have independent heads and I can't dial them all the way back to human.  I like to do graphic novel transformation scenes.   I was just about to buy this new TOR but the big horn roots on the head thing stopped me.  I guess I could fudge it with hair or a hat hiding the horn roots but I'd really like to see the quality of a RawArt creature but with an independently morphable head to take it straight from a Michael or David facsimile to major beastie in one fell swoop.  Geografting might work but I'd pay a little more to not have to do it.

    Post edited by LeatherGryphon on
  • FSMCDesignsFSMCDesigns Posts: 12,803

    Don't get me wrong, I like RawArt's creatures and have most of them but some of them don't have independent heads and I can't dial them all the way back to human.  I like to do graphic novel transformation scenes.   I was just about to buy this new TOR but the big horn roots on the head thing stopped me.  I guess I could fudge it with hair or a hat hiding the horn roots but I'd really like to see the quality of a RawArt creature but with an independently morphable head to take it straight from a Michael or David facsimile to major beastie in one fell swoop.  Geografting might work but I'd pay a little more to not have to do it.

    You could try this product https://www.daz3d.com/x-morphs I have ised it on 4 full body morphs only to seperate the heads and it worked perfectly, but they weren't creatures

  • IceDragonArtIceDragonArt Posts: 12,548

    There is a practical reason that he does not make his head moprhs separate.   I can't remember what it was off hand but he has explained it a couple times in other character threads.

  • RawArtRawArt Posts: 5,980

    There is a practical reason that he does not make his head moprhs separate.   I can't remember what it was off hand but he has explained it a couple times in other character threads.

    The reason is simple....I make characters. To make a character, you have to take into account proportions of the whole figure. The head has to fit the neck, which has to fit the shoulders, etc. To make each of them separate would both be alot more work and also make a sloppy less cohesive looking character. While I have no problem with work if it will make things better, doing more work to make things of a lesser quality will never sit right with me.

    A minotaur with a human face is simply a human. If someone wants a big bulky human character I also have my "Biggun" set ( https://www.daz3d.com/biggun-for-genesis-8-male ) .

  • FauvistFauvist Posts: 2,154

    Can the tail and the horns themselves be made invisible?  Can skin textures for other Genesis 8 Males be used?

  • IceDragonArtIceDragonArt Posts: 12,548
    RawArt said:

    There is a practical reason that he does not make his head moprhs separate.   I can't remember what it was off hand but he has explained it a couple times in other character threads.

    The reason is simple....I make characters. To make a character, you have to take into account proportions of the whole figure. The head has to fit the neck, which has to fit the shoulders, etc. To make each of them separate would both be alot more work and also make a sloppy less cohesive looking character. While I have no problem with work if it will make things better, doing more work to make things of a lesser quality will never sit right with me.

    A minotaur with a human face is simply a human. If someone wants a big bulky human character I also have my "Biggun" set ( https://www.daz3d.com/biggun-for-genesis-8-male ) .

    Thanks!  I know you've explained this multiple times but I couldn't find it (thank you daz search engine)

  • RawArtRawArt Posts: 5,980
    Fauvist said:

    Can the tail and the horns themselves be made invisible?  Can skin textures for other Genesis 8 Males be used?

    I am sorry....I really don't know if you are serious or I just do not understand what you are trying to achieve.

    If you want the minotaur with a human face, no horns, no tail and human skin.......then you basically have every human G8M character in the store to choose from. So what exactly are you looking for with the minotaur?

    But yes...you can delete the horns and tail and apply human textures.

     

     

  • BeeMKayBeeMKay Posts: 7,019

    If you want to morph a human into a Taur, for example in an animation/comic sequence, this hiding and skin texturing would be useful, I think.

  • FauvistFauvist Posts: 2,154
    edited October 2018

     

    RawArt said:
    Fauvist said:

    Can the tail and the horns themselves be made invisible?  Can skin textures for other Genesis 8 Males be used?

    I am sorry....I really don't know if you are serious or I just do not understand what you are trying to achieve.

    If you want the minotaur with a human face, no horns, no tail and human skin.......then you basically have every human G8M character in the store to choose from. So what exactly are you looking for with the minotaur?

    But yes...you can delete the horns and tail and apply human textures.

     

     

    I don't have any use for a Minotaur, but I really like the proportions of the body and the musculature of your figure.  You're right, I could buy some other human figure and spend a hundred hours trying to duplicate TOR's body, but I'm sure I wouldn't do it as well as the original. 

    Post edited by Fauvist on
  • RawArtRawArt Posts: 5,980

    Ok...then no, you cannot do that easily.

    I am glad you like the proportions, but this was designed as a minotaur, not a human. If there is an interest in humans with a bigger build like that, then maybe I can make another set, but this is designed as a minotaur.

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,866
    edited October 2018

    well the nonHD morphs can be attenuated in morphloader pro or use Xmorphs, I don't have this particular RAWart figure or Xmorphs to say how well that works

    I do understand customising though, my JaguarElla is a combination oF RAWart's textures various morphs and even V4 morphs GenX'd as did not want a preset character but an OC

    Post edited by WendyLuvsCatz on
  • jestmartjestmart Posts: 4,449

    Brute 8

  • FauvistFauvist Posts: 2,154
    th3Digit said:

    well the nonHD morphs can be attenuated in morphloader pro or use Xmorphs, I don't have this particular RAWart figure or Xmorphs to say how well that works

    I do understand customising though, my JaguarElla is a combination oF RAWart's textures various morphs and even V4 morphs GenX'd as did not want a preset character but an OC

    If X-Morphs goes on sale, I'll try that.  Thanks for the idea.

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