Which duplicates files do I remove?

I recently upgraded my c drive, which resulted in moving all my daz assets back onto that drive. But while I was cleaning my computer up I discovered multiples of some of the assets and I have no idea which one to keep. I'm guessing that the ones in the Michael 4 folder are from when I first installed Daz and did not know what I was doing, but maybe not. Then I have a 'my content folder' and a My Daz 3d Library folder. The my daz 3d library folder contains almost all my assets. I suspect that the my content folder is from an earlier installation that I moved. And on top of all that I have some things that are under program files, which are dupicated in other files. Anyway, help please! What can I delete and what should remain.
Comments
In Studio, which library set is defined in the Content Directory Manager? That's the one you are using now, but you can have more than one Library in the set. If the others are not defined in the list, Studio won't see them, and if you haven't noticed anything missing, then you can probably delete the whole folder. If they are in your list, remove them one at a time to see when things break, which would mean you need to keep it. There could still be dependencies in one that need something in another, so it might get complicated.
So you are saying to remove them from the list first, then if everything is fine I can delete them? In other words remove the michael folder from my list and see what happens? What about the dupicate that is in the default daz directory under programs? I scared to mess with that one but it has multiple duplicate in the other folders. Are those files that I had to download from daz connect in order to have them? I hate daz connect. It confuses me.
Well, the thing with multiple libraries that could contain the same content, like Micheal 4 in this case, could still work if you remove libraries because Studio will eventually find it as it goes through the list. If you have installed everything (again) with DIM into "C:/daz/My DAZ 3D Library" or with Connect, then it should all work with the other redundant libraries removed. Connect uses its own location, and should always be up-to date, but I do not know how it will interact with DIM, I do not use Connect myself.
I presume that some of those libraries are for saved files and non-DAZ3D content. It is a good idea to keep those in separate libraries, just for the sake of clarity. You can trim your library set by removing the ones you suspect are redundant, like "H:Michael 4", "H:/My Content", "C:/Program Files/DAZ 3D/DAZ Studio4/Content", "C:/Program Files (x86)/DAZ/Studio/Content", and put your "C:/daz/My DAZ 3D Library" first in the list. The folders under Program Files are where the old Bitrock executable installers used to install content before DIM. Anything you may still have in there you have probably already re-installed with DIM.
Removing a folder from the library set doesn't delete anything, so you can still get it back, but it would be best to re-install anything missing into the main library.
That makes perfect sense to me. Except I was not sure what you meant by save files. I'll try just making daz not see them before I actually delete them. Great way to test it. Thanks for the advice.
If you have saved scenes, scene subsets or any materials, characters, poses, etc. as presets, I call saved files. Studio had default folders where it wants to save them, but I keep all that in a separate library and back it up. That way, I can recover/copy/move the contents without digging around in the main library.
Ok got you. I have those saved separate too, and I back them up.